[10080] Fixed ghost teleport and cleanup code.

This commit is contained in:
VladimirMangos 2010-06-19 22:38:42 +04:00
parent 6bfd0aa5b5
commit e63dc32f4d
4 changed files with 28 additions and 27 deletions

View file

@ -876,7 +876,7 @@ void WorldSession::ExecuteOpcode( OpcodeHandler const& opHandle, WorldPacket* pa
//we should execute delayed teleports only for alive(!) players
//because we don't want player's ghost teleported from graveyard
if (_player->IsHasDelayedTeleport() && _player->isAlive())
if (_player->IsHasDelayedTeleport())
_player->TeleportTo(_player->m_teleport_dest, _player->m_teleport_options);
}