[9593] Fixed bug in instance binding in case heroic/25-man raids difficulties

In fact typo in my old commit at adding support MapDifficulty.dbc.
This commit is contained in:
VladimirMangos 2010-03-16 18:10:40 +03:00
parent e92e01ebac
commit e692862827
5 changed files with 5 additions and 8 deletions

View file

@ -1644,11 +1644,8 @@ InstanceGroupBind* Group::GetBoundInstance(Player* player)
return NULL;
}
InstanceGroupBind* Group::GetBoundInstance(Map* aMap)
InstanceGroupBind* Group::GetBoundInstance(Map* aMap, Difficulty difficulty)
{
// Currently spawn numbering not different from map difficulty
Difficulty difficulty = GetDifficulty(aMap->IsRaid());
// some instances only have one difficulty
MapDifficulty const* mapDiff = GetMapDifficultyData(aMap->GetId(),difficulty);
if(!mapDiff)