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Merge remote branch 'origin/master' into 330
Conflicts: src/game/Unit.cpp
This commit is contained in:
commit
e73c5d3b79
177 changed files with 24212 additions and 2127 deletions
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@ -178,7 +178,7 @@ GroupQueueInfo * BattleGroundQueue::AddGroup(Player *leader, Group* grp, BattleG
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uint32 lastOnlineTime = getMSTime();
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//announce world (this don't need mutex)
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if (isRated && sWorld.getConfig(CONFIG_BOOL_ARENA_QUEUE_ANNOUNCER_ENABLE))
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if (isRated && sWorld.getConfig(CONFIG_BOOL_ARENA_QUEUE_ANNOUNCER_JOIN))
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{
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sWorld.SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, ginfo->ArenaType, ginfo->ArenaType, ginfo->ArenaTeamRating);
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}
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@ -212,7 +212,7 @@ GroupQueueInfo * BattleGroundQueue::AddGroup(Player *leader, Group* grp, BattleG
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m_QueuedGroups[bracketId][index].push_back(ginfo);
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//announce to world, this code needs mutex
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if (!isRated && !isPremade && sWorld.getConfig(CONFIG_BOOL_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE))
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if (!ArenaType && !isRated && !isPremade && sWorld.getConfig(CONFIG_UINT32_BATTLEGROUND_QUEUE_ANNOUNCER_JOIN))
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{
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if (BattleGround* bg = sBattleGroundMgr.GetBattleGroundTemplate(ginfo->BgTypeId))
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{
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@ -231,7 +231,7 @@ GroupQueueInfo * BattleGroundQueue::AddGroup(Player *leader, Group* grp, BattleG
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qHorde += (*itr)->Players.size();
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// Show queue status to player only (when joining queue)
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if (sWorld.getConfig(CONFIG_BOOL_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY))
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if (sWorld.getConfig(CONFIG_UINT32_BATTLEGROUND_QUEUE_ANNOUNCER_JOIN)==1)
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{
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ChatHandler(leader).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF, bgName, q_min_level, q_max_level,
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qAlliance, (MinPlayers > qAlliance) ? MinPlayers - qAlliance : (uint32)0, qHorde, (MinPlayers > qHorde) ? MinPlayers - qHorde : (uint32)0);
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@ -372,7 +372,7 @@ void BattleGroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou
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m_QueuedPlayers.erase(itr);
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// announce to world if arena team left queue for rated match, show only once
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if (group->ArenaType && group->IsRated && group->Players.empty() && sWorld.getConfig(CONFIG_BOOL_ARENA_QUEUE_ANNOUNCER_ENABLE))
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if (group->ArenaType && group->IsRated && group->Players.empty() && sWorld.getConfig(CONFIG_BOOL_ARENA_QUEUE_ANNOUNCER_EXIT))
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sWorld.SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, group->ArenaType, group->ArenaType, group->ArenaTeamRating);
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//if player leaves queue and he is invited to rated arena match, then he have to loose
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