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[11787] Clean up some redundant GetSpellDuration calls
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49a504141a
commit
e7873b8ad8
2 changed files with 15 additions and 21 deletions
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@ -1389,7 +1389,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
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// set loot recipient, prevent re-use same target
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pCreature->SetLootRecipient(m_caster);
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pCreature->ForcedDespawn(GetSpellDuration(m_spellInfo));
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pCreature->ForcedDespawn(m_duration);
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// EFFECT_INDEX_2 has 0 miscvalue for effect 134, doing the killcredit here instead (only one known case exist where 0)
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((Player*)m_caster)->KilledMonster(pCreature->GetCreatureInfo(), pCreature->GetObjectGuid());
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@ -1589,7 +1589,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
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if (const SpellEntry *pSpell = sSpellStore.LookupEntry(45991))
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{
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unitTarget->CastSpell(unitTarget, pSpell, true);
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((Creature*)unitTarget)->ForcedDespawn(GetSpellDuration(pSpell) + 1);
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((Creature*)unitTarget)->ForcedDespawn(m_duration);
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}
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return;
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@ -4971,12 +4971,11 @@ void Spell::EffectAddFarsight(SpellEffectIndex eff_idx)
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if(m_caster->GetTypeId() != TYPEID_PLAYER)
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return;
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int32 duration = GetSpellDuration(m_spellInfo);
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DynamicObject* dynObj = new DynamicObject;
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// set radius to 0: spell not expected to work as persistent aura
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if(!dynObj->Create(m_caster->GetMap()->GenerateLocalLowGuid(HIGHGUID_DYNAMICOBJECT), m_caster,
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m_spellInfo->Id, eff_idx, m_targets.m_destX, m_targets.m_destY, m_targets.m_destZ, duration, 0, DYNAMIC_OBJECT_FARSIGHT_FOCUS))
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m_spellInfo->Id, eff_idx, m_targets.m_destX, m_targets.m_destY, m_targets.m_destZ, m_duration, 0, DYNAMIC_OBJECT_FARSIGHT_FOCUS))
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{
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delete dynObj;
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return;
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@ -5014,8 +5013,7 @@ void Spell::DoSummonWild(SpellEffectIndex eff_idx, uint32 forceFaction)
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float center_z = m_targets.m_destZ;
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float radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[eff_idx]));
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int32 duration = GetSpellDuration(m_spellInfo);
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TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_OR_DEAD_DESPAWN;
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TempSummonType summonType = (m_duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_OR_DEAD_DESPAWN;
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int32 amount = damage > 0 ? damage : 1;
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@ -5053,7 +5051,7 @@ void Spell::DoSummonWild(SpellEffectIndex eff_idx, uint32 forceFaction)
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}
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}
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if(Creature *summon = m_caster->SummonCreature(creature_entry, px, py, pz, m_caster->GetOrientation(), summonType, duration))
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if (Creature *summon = m_caster->SummonCreature(creature_entry, px, py, pz, m_caster->GetOrientation(), summonType, m_duration))
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{
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summon->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id);
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@ -6138,9 +6136,7 @@ void Spell::EffectSummonObjectWild(SpellEffectIndex eff_idx)
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return;
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}
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int32 duration = GetSpellDuration(m_spellInfo);
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pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
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pGameObj->SetRespawnTime(m_duration > 0 ? m_duration/IN_MILLISECONDS : 0);
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pGameObj->SetSpellId(m_spellInfo->Id);
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// Wild object not have owner and check clickable by players
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@ -7825,8 +7821,8 @@ void Spell::EffectDuel(SpellEffectIndex eff_idx)
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pGameObj->SetUInt32Value(GAMEOBJECT_FACTION, m_caster->getFaction() );
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pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()+1 );
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int32 duration = GetSpellDuration(m_spellInfo);
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pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
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pGameObj->SetRespawnTime(m_duration > 0 ? m_duration/IN_MILLISECONDS : 0);
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pGameObj->SetSpellId(m_spellInfo->Id);
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m_caster->AddGameObject(pGameObj);
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@ -8048,7 +8044,7 @@ void Spell::EffectEnchantHeldItem(SpellEffectIndex eff_idx)
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if (m_spellInfo->EffectMiscValue[eff_idx])
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{
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uint32 enchant_id = m_spellInfo->EffectMiscValue[eff_idx];
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int32 duration = GetSpellDuration(m_spellInfo); // Try duration index first...
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int32 duration = m_duration; // Try duration index first...
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if(!duration)
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duration = m_currentBasePoints[eff_idx]; // Base points after...
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if(!duration)
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@ -8188,9 +8184,8 @@ void Spell::EffectSummonObject(SpellEffectIndex eff_idx)
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return;
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}
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pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL,m_caster->getLevel());
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int32 duration = GetSpellDuration(m_spellInfo);
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pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
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pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel());
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pGameObj->SetRespawnTime(m_duration > 0 ? m_duration/IN_MILLISECONDS : 0);
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pGameObj->SetSpellId(m_spellInfo->Id);
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m_caster->AddGameObject(pGameObj);
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@ -8521,9 +8516,8 @@ void Spell::DoSummonCritter(SpellEffectIndex eff_idx, uint32 forceFaction)
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// some mini-pets have quests
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// set timer for unsummon
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int32 duration = GetSpellDuration(m_spellInfo);
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if(duration > 0)
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critter->SetDuration(duration);
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if(m_duration > 0)
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critter->SetDuration(m_duration);
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m_caster->SetMiniPet(critter);
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@ -8797,7 +8791,7 @@ void Spell::EffectTransmitted(SpellEffectIndex eff_idx)
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return;
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}
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int32 duration = GetSpellDuration(m_spellInfo);
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int32 duration = m_duration;
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switch(goinfo->type)
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11786"
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#define REVISION_NR "11787"
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#endif // __REVISION_NR_H__
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