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[8202] Replace raw array index values by enums.
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parent
ce387187c1
commit
e793f0eeab
3 changed files with 23 additions and 15 deletions
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@ -611,8 +611,8 @@ bool Player::Create( uint32 guidlow, const std::string& name, uint8 race, uint8
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// Played time
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m_Last_tick = time(NULL);
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m_Played_time[0] = 0;
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m_Played_time[1] = 0;
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m_Played_time[PLAYED_TIME_TOTAL] = 0;
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m_Played_time[PLAYED_TIME_LEVEL] = 0;
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// base stats and related field values
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InitStatsForLevel();
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@ -1285,8 +1285,8 @@ void Player::Update( uint32 p_time )
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if (now > m_Last_tick)
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{
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uint32 elapsed = uint32(now - m_Last_tick);
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m_Played_time[0] += elapsed; // Total played time
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m_Played_time[1] += elapsed; // Level played time
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m_Played_time[PLAYED_TIME_TOTAL] += elapsed; // Total played time
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m_Played_time[PLAYED_TIME_LEVEL] += elapsed; // Level played time
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m_Last_tick = now;
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}
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@ -2377,7 +2377,7 @@ void Player::GiveLevel(uint32 level)
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//update level, max level of skills
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if(getLevel()!= level)
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m_Played_time[1] = 0; // Level Played Time reset
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m_Played_time[PLAYED_TIME_LEVEL] = 0; // Level Played Time reset
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SetLevel(level);
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UpdateSkillsForLevel ();
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@ -13849,8 +13849,8 @@ bool Player::MinimalLoadFromDB( QueryResult *result, uint32 guid )
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// the instance id is not needed at character enum
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m_Played_time[0] = fields[7].GetUInt32();
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m_Played_time[1] = fields[8].GetUInt32();
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m_Played_time[PLAYED_TIME_TOTAL] = fields[7].GetUInt32();
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m_Played_time[PLAYED_TIME_LEVEL] = fields[8].GetUInt32();
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m_atLoginFlags = fields[9].GetUInt32();
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@ -14346,8 +14346,8 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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}
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m_cinematic = fields[19].GetUInt32();
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m_Played_time[0]= fields[20].GetUInt32();
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m_Played_time[1]= fields[21].GetUInt32();
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m_Played_time[PLAYED_TIME_TOTAL]= fields[20].GetUInt32();
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m_Played_time[PLAYED_TIME_LEVEL]= fields[21].GetUInt32();
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m_resetTalentsCost = fields[25].GetUInt32();
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m_resetTalentsTime = time_t(fields[26].GetUInt64());
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@ -15606,9 +15606,9 @@ void Player::SaveToDB()
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ss << m_cinematic;
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ss << ", ";
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ss << m_Played_time[0];
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ss << m_Played_time[PLAYED_TIME_TOTAL];
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ss << ", ";
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ss << m_Played_time[1];
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ss << m_Played_time[PLAYED_TIME_LEVEL];
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ss << ", ";
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ss << finiteAlways(m_rest_bonus);
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