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[0067] Set- canfly/forcemoveroot/waterwalk packets, SMSG_PLAY_SPELL_VISUAL
Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
This commit is contained in:
parent
6b1df231a5
commit
e7d0275ae2
13 changed files with 237 additions and 104 deletions
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@ -296,9 +296,8 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recv_data*/)
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if ((GetPlayer()->GetPositionZ() < height + 0.1f) && !(GetPlayer()->IsInWater()))
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GetPlayer()->SetStandState(UNIT_STAND_STATE_SIT);
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WorldPacket data(SMSG_FORCE_MOVE_ROOT, (8 + 4)); // guess size
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data << GetPlayer()->GetPackGUID();
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data << (uint32)2;
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WorldPacket data;
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GetPlayer()->BuildForceMoveRootPacket(&data, true, 2);
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SendPacket(&data);
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GetPlayer()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
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}
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@ -327,10 +326,8 @@ void WorldSession::HandleLogoutCancelOpcode(WorldPacket& /*recv_data*/)
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// not remove flags if can't free move - its not set in Logout request code.
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if (GetPlayer()->CanFreeMove())
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{
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//!we can move again
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data.Initialize(SMSG_FORCE_MOVE_UNROOT, 8); // guess size
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data << GetPlayer()->GetPackGUID();
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data << uint32(0);
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//! we can move again
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GetPlayer()->BuildForceMoveRootPacket(&data, false, 0);
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SendPacket(&data);
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//! Stand Up
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@ -1034,13 +1031,16 @@ void WorldSession::HandleFeatherFallAck(WorldPacket& recv_data)
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DEBUG_LOG("WORLD: CMSG_MOVE_FEATHER_FALL_ACK");
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// not used
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recv_data.rpos(recv_data.wpos()); // prevent warnings spam
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recv_data.rfinish(); // prevent warnings spam
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/*
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bitsream packet
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*/
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}
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void WorldSession::HandleMoveUnRootAck(WorldPacket& recv_data)
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{
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// not used
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recv_data.rpos(recv_data.wpos()); // prevent warnings spam
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recv_data.rfinish(); // prevent warnings spam
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/*
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bitsream packet
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*/
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@ -1048,8 +1048,8 @@ void WorldSession::HandleMoveUnRootAck(WorldPacket& recv_data)
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void WorldSession::HandleMoveRootAck(WorldPacket& recv_data)
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{
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// no used
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recv_data.rpos(recv_data.wpos()); // prevent warnings spam
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// not used
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recv_data.rfinish(); // prevent warnings spam
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/*
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bitsream packet
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*/
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@ -1490,20 +1490,14 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data)
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{
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// fly mode on/off
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DEBUG_LOG("WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
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// recv_data.hexlike();
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ObjectGuid guid;
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MovementInfo movementInfo;
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recv_data >> guid.ReadAsPacked();
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recv_data >> Unused<uint32>(); // unk
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recv_data >> movementInfo;
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recv_data >> Unused<float>(); // unk2
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if (_player->GetMover()->GetObjectGuid() != guid)
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if (_player->GetMover()->GetObjectGuid() != movementInfo.GetGuid())
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{
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DEBUG_LOG("WorldSession::HandleMoveSetCanFlyAckOpcode: player %s, mover %s, received %s, ignored",
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_player->GetGuidStr().c_str(), _player->GetMover()->GetGuidStr().c_str(), guid.GetString().c_str());
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_player->GetGuidStr().c_str(), _player->GetMover()->GetGuidStr().c_str(), movementInfo.GetGuid().GetString().c_str());
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return;
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}
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