[0081] Implement server side spells

Add exemplarily support for spells 21387(used with Ragnaros) and 62388(related to Demonic Circle)
Further table columns can be added as required.

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
This commit is contained in:
Salja 2012-08-13 22:39:25 +02:00 committed by Antz
parent 6c5b7b6749
commit e82f08f6f2
7 changed files with 8823 additions and 4855 deletions

View file

@ -6791,6 +6791,59 @@ void ObjectMgr::LoadNPCSpellClickSpells()
sLog.outString(">> Loaded %u spellclick definitions", count);
}
static char* SERVER_SIDE_SPELL = "MaNGOS server-side spell";
struct SQLSpellLoader : public SQLStorageLoaderBase<SQLSpellLoader>
{
template<class S, class D>
void default_fill(uint32 field_pos, S src, D &dst)
{
if (field_pos == 65) // EquippedItemClass
dst = D(-1);
else
dst = D(src);
}
void default_fill_to_str(uint32 field_pos, char const* /*src*/, char * & dst)
{
if (field_pos == 132) // SpellName[0]
{
dst = SERVER_SIDE_SPELL;
}
else
{
dst = new char[1];
*dst = 0;
}
}
};
void ObjectMgr::LoadSpellTemplate()
{
SQLSpellLoader loader;
loader.Load(sSpellTemplate);
sLog.outString(">> Loaded %u spell definitions", sSpellTemplate.RecordCount);
sLog.outString();
for (uint32 i = 1; i < sSpellTemplate.MaxEntry; ++i)
{
// check data correctness
SpellEntry const* spellEntry = sSpellTemplate.LookupEntry<SpellEntry>(i);
if (!spellEntry)
continue;
// insert serverside spell data
if (sSpellStore.GetNumRows() <= i)
{
sLog.outErrorDb("Loading Spell Template for spell %u, index out of bounds (max = %)", i, sSpellStore.GetNumRows());
continue;
}
else
sSpellStore.InsertEntry(const_cast<SpellEntry*>(spellEntry), i);
}
}
void ObjectMgr::LoadWeatherZoneChances()
{
uint32 count = 0;

View file

@ -37,7 +37,9 @@ const char WorldTemplatedstfmt[] = "ii";
const char ConditionsSrcFmt[] = "iiii";
const char ConditionsDstFmt[] = "iiii";
const char SpellTemplatesrcfmt[] = "iiiiiiiiiix";
// 0 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 185
const char SpellTemplatedstfmt[]="ixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixxxxixxxxxxFxxxxxxxxxxxxxxxxxxxxxxixxxxxFFFxxxxxxixxxxxixxixxxxxFFFxxxxxxixxxxxixxFFFxxxxxxxxxxxxxppppppppppppppppppppppppppppppppxxxxxxxxxxxFFFxxxxxx";
// Id proc DurationIndex
SQLStorage sCreatureStorage(CreatureInfosrcfmt, CreatureInfodstfmt, "entry", "creature_template");
SQLStorage sCreatureDataAddonStorage(CreatureDataAddonInfofmt, "guid", "creature_addon");
SQLStorage sCreatureModelStorage(CreatureModelfmt, "modelid", "creature_model_info");
@ -50,3 +52,4 @@ SQLStorage sPageTextStore(PageTextfmt, "entry", "page_text");
SQLStorage sInstanceTemplate(InstanceTemplatesrcfmt, InstanceTemplatedstfmt, "map", "instance_template");
SQLStorage sWorldTemplate(WorldTemplatesrcfmt, WorldTemplatedstfmt, "map", "world_template");
SQLStorage sConditionStorage(ConditionsSrcFmt, ConditionsDstFmt, "condition_entry", "conditions");
SQLStorage sSpellTemplate(SpellTemplatesrcfmt, SpellTemplatedstfmt, "id", "spell_template");

View file

@ -34,5 +34,6 @@ extern SQLStorage sItemStorage;
extern SQLStorage sInstanceTemplate;
extern SQLStorage sWorldTemplate;
extern SQLStorage sConditionStorage;
extern SQLStorage sSpellTemplate;
#endif

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "0080"
#define REVISION_NR "0081"
#endif // __REVISION_NR_H__

View file

@ -1,6 +1,6 @@
#ifndef __REVISION_SQL_H__
#define __REVISION_SQL_H__
#define REVISION_DB_CHARACTERS "required_11785_02_characters_instance"
#define REVISION_DB_MANGOS "required_12087_02_mangos_command"
#define REVISION_DB_REALMD "required_10008_01_realmd_realmd_db_version"
#define REVISION_DB_CHARACTERS "required_0028_xxxxx_01_characters_character_phase_data"
#define REVISION_DB_MANGOS "required_0081_12000_01_mangos_spell_template"
#define REVISION_DB_REALMD "required_0014_xxxxx_01_realmd_account_access"
#endif // __REVISION_SQL_H__