[12730] Updated SpellTemplatedstfmt format, should fix possible crashes, thanks @salja2012 for pointing

This commit is contained in:
sanctum32 2013-11-18 01:56:37 +02:00 committed by Antz
parent 98cc1342be
commit e8558404e6
2 changed files with 2 additions and 3 deletions

View file

@ -37,8 +37,7 @@ const char WorldTemplatedstfmt[] = "ii";
const char ConditionsSrcFmt[] = "iiii"; const char ConditionsSrcFmt[] = "iiii";
const char ConditionsDstFmt[] = "iiii"; const char ConditionsDstFmt[] = "iiii";
const char SpellTemplatesrcfmt[] = "iiiiiiiiiiiiiiiix"; const char SpellTemplatesrcfmt[] = "iiiiiiiiiiiiiiiix";
// 0 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 185 const char SpellTemplatedstfmt[] = "niiiiiiiiiiiiiiifiiiissxxiixxixiiiiiiixiiiiiiiix";
const char SpellTemplatedstfmt[] = "ixxxiiiixxxxxxxxxxxxxxxxxxxxxxxxiixxxxixxxxxxFxxxxxxxxxxxxxxxxxxxxxxixxxxxFFFxxxxxxixxixxixxixxxxxFFFxxxxxxixxixxixxFFFxxxxxxxxxxxxxppppppppppppppppppppppppppppppppxxxxxxxxxxxFFFxxxxxx";
// Id attr proc DurationIndex Effect0 tarA0 effectAura0 triggerSpell0 SpellName[16] Rank[16] // Id attr proc DurationIndex Effect0 tarA0 effectAura0 triggerSpell0 SpellName[16] Rank[16]
const char VehicleAccessorySrcFmt[] = "iiix"; const char VehicleAccessorySrcFmt[] = "iiix";
const char VehicleAccessoryDstFmt[] = "iii"; const char VehicleAccessoryDstFmt[] = "iii";

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "12729" #define REVISION_NR "12730"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__