[9420] Implement aura dummy effect for spell 35357

Also adjusting dummy spell 45990 slightly, despawn after some time instead of die instantly.

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-02-20 14:23:16 +01:00
parent f9a5d37bf6
commit e8c2d62c19
3 changed files with 16 additions and 4 deletions

View file

@ -2280,6 +2280,16 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
if (Unit* caster = GetCaster())
caster->CastSpell(caster, 13138, true, NULL, this);
return;
case 35357: // Spawn Feign Death
if (m_target->GetTypeId() == TYPEID_UNIT)
{
// flags not set like it's done in SetFeignDeath(), also this aura expected to be existing always/from spawn
m_target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29);
m_target->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
m_target->addUnitState(UNIT_STAT_DIED);
}
return;
case 39850: // Rocket Blast
if(roll_chance_i(20)) // backfire stun
m_target->CastSpell(m_target, 51581, true, NULL, this);