[9420] Implement aura dummy effect for spell 35357

Also adjusting dummy spell 45990 slightly, despawn after some time instead of die instantly.

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-02-20 14:23:16 +01:00
parent f9a5d37bf6
commit e8c2d62c19
3 changed files with 16 additions and 4 deletions

View file

@ -1222,9 +1222,11 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT)
return;
m_caster->CastSpell(m_caster, 45991, true);
unitTarget->setDeathState(JUST_DIED);
unitTarget->SetHealth(0);
if (const SpellEntry *pSpell = sSpellStore.LookupEntry(45991))
{
unitTarget->CastSpell(unitTarget, pSpell, true);
((Creature*)unitTarget)->ForcedDespawn(GetSpellDuration(pSpell) + 1);
}
return;
}
case 50243: // Teach Language