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And more build errors fixed
3 errors left! Then the <bleep> will really hit the fan!
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4baf9907c7
commit
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4 changed files with 21 additions and 11 deletions
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@ -2050,14 +2050,6 @@ struct SpellEntry
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uint32 GetTargets() const;
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uint32 GetTargets() const;
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uint32 GetEffectApplyAuraNameByIndex(SpellEffectIndex index) const;
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uint32 GetEffectApplyAuraNameByIndex(SpellEffectIndex index) const;
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// helpers
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/*
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int32 CalculateSimpleValue(SpellEffectIndex eff) const { return EffectBasePoints[eff] + int32(1); }
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ClassFamilyMask const& GetEffectSpellClassMask(SpellEffectIndex effect) const
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{
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return EffectSpellClassMask[effect];
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} */
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bool IsFitToFamilyMask(uint64 familyFlags, uint32 familyFlags2 = 0) const
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bool IsFitToFamilyMask(uint64 familyFlags, uint32 familyFlags2 = 0) const
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{
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{
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SpellClassOptionsEntry const* classOpt = GetSpellClassOptions();
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SpellClassOptionsEntry const* classOpt = GetSpellClassOptions();
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@ -2209,8 +2209,9 @@ namespace LuaUnit
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SpellAuraHolder* holder = CreateSpellAuraHolder(spellInfo, target, unit);
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SpellAuraHolder* holder = CreateSpellAuraHolder(spellInfo, target, unit);
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for (uint32 i = 0; i < MAX_EFFECT_INDEX; ++i)
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for (uint32 i = 0; i < MAX_EFFECT_INDEX; ++i)
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{
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{
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uint8 eff = spellInfo->Effect[i];
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uint8 eff = (uint8)spellInfo->GetSpellEffect(SpellEffectIndex(i));
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// uint8 eff = spellInfo->Effect[i]; // Effect is a member of SpellEffectIndex, nit SpellEvent
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if (eff >= TOTAL_SPELL_EFFECTS)
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if (eff >= TOTAL_SPELL_EFFECTS)
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continue;
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continue;
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if (IsAreaAuraEffect(eff) ||
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if (IsAreaAuraEffect(eff) ||
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@ -422,6 +422,17 @@ bool Utf8toWStr(const std::string& utf8str, std::wstring& wstr)
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return true;
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return true;
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}
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}
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bool Utf8ToUpperOnlyLatin(std::string &utf8String)
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{
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std::wstring wstr;
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if (!Utf8toWStr(utf8String, wstr))
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return false;
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std::transform(wstr.begin(), wstr.end(), wstr.begin(), wcharToUpperOnlyLatin);
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return WStrToUtf8(wstr, utf8String);
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}
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bool WStrToUtf8(wchar_t* wstr, size_t size, std::string& utf8str)
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bool WStrToUtf8(wchar_t* wstr, size_t size, std::string& utf8str)
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{
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{
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try
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try
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@ -282,7 +282,13 @@ inline bool Utf8toWStr(const std::string& utf8str, wchar_t* wstr, size_t& wsize)
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{
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{
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return Utf8toWStr(utf8str.c_str(), utf8str.size(), wstr, wsize);
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return Utf8toWStr(utf8str.c_str(), utf8str.size(), wstr, wsize);
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}
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}
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/**
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* @brief
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*
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* @param utf8String
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* @return bool
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*/
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bool Utf8ToUpperOnlyLatin(std::string &utf8String);
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/**
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/**
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* @brief
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* @brief
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*
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*
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