Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Currently can be used in loot conditions, later possible in gossip options show.
This commit is contained in:
@ 2008-10-26 23:38:45 +03:00 committed by VladimirMangos
parent 4482593653
commit e96fedc97c
2 changed files with 31 additions and 1 deletions

View file

@ -203,9 +203,11 @@ enum ConditionType
CONDITION_QUESTREWARDED = 8, // quest_id 0
CONDITION_QUESTTAKEN = 9, // quest_id 0, for condition true while quest active.
CONDITION_AD_COMMISSION_AURA = 10, // 0 0, for condition true while one from AD ñommission aura active
CONDITION_NO_AURA = 11, // spell_id effindex
CONDITION_ACTIVE_EVENT = 12, // event_id
};
#define MAX_CONDITION 11 // maximum value in ConditionType enum
#define MAX_CONDITION 13 // maximum value in ConditionType enum
struct PlayerCondition
{