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[7253] Check battleground status in GetSpellAllowedInLocationError for some spells for aura remove and spell casting cases.
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6 changed files with 41 additions and 12 deletions
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@ -18935,7 +18935,7 @@ void Player::UpdateAreaDependentAuras( uint32 newArea )
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for(AuraMap::iterator iter = m_Auras.begin(); iter != m_Auras.end();)
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{
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// use m_zoneUpdateId for speed: UpdateArea called from UpdateZone or instead UpdateZone in both cases m_zoneUpdateId up-to-date
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if(GetSpellAllowedInLocationError(iter->second->GetSpellProto(),GetMapId(),m_zoneUpdateId,newArea)!=0)
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if(GetSpellAllowedInLocationError(iter->second->GetSpellProto(),GetMapId(),m_zoneUpdateId,newArea,GetBattleGroundId())!=0)
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RemoveAura(iter);
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else
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++iter;
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@ -3825,7 +3825,8 @@ uint8 Spell::CanCast(bool strict)
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return SPELL_FAILED_NOT_IN_ARENA;
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// zone check
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if(uint8 res= GetSpellAllowedInLocationError(m_spellInfo,m_caster->GetMapId(),m_caster->GetZoneId(),m_caster->GetAreaId()))
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if (uint8 res= GetSpellAllowedInLocationError(m_spellInfo,m_caster->GetMapId(),m_caster->GetZoneId(),m_caster->GetAreaId(),
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m_caster->GetTypeId()==TYPEID_PLAYER ? ((Player*)m_caster)->GetBattleGroundId() : 0))
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return res;
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// not let players cast spells at mount (and let do it to creatures)
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@ -24,6 +24,7 @@
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#include "World.h"
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#include "Chat.h"
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#include "Spell.h"
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#include "BattleGroundMgr.h"
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SpellMgr::SpellMgr()
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{
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@ -2342,7 +2343,7 @@ bool SpellMgr::IsSpellValid(SpellEntry const* spellInfo, Player* pl, bool msg)
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return true;
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}
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uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,uint32 zone_id,uint32 area_id)
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uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,uint32 zone_id,uint32 area_id, uint32 bgInstanceId)
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{
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// normal case
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if( spellInfo->AreaGroupId > 0)
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@ -2427,27 +2428,40 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
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return area_id == 4028 || area_id == 4029 || area_id == 4106 || area_id == 4031 ? 0 : SPELL_FAILED_INCORRECT_AREA;
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case 23333: // Warsong Flag
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case 23335: // Silverwing Flag
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return map_id == 489 ? 0 : SPELL_FAILED_REQUIRES_AREA;
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return map_id == 489 && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
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case 34976: // Netherstorm Flag
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return map_id == 566 ? 0 : SPELL_FAILED_REQUIRES_AREA;
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return map_id == 566 && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
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case 2584: // Waiting to Resurrect
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case 22011: // Spirit Heal Channel
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case 22012: // Spirit Heal
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case 24171: // Resurrection Impact Visual
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case 42792: // Recently Dropped Flag
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case 43681: // Inactive
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case 44521: // Preparation
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case 44535: // Spirit Heal (mana)
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{
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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if(!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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return mapEntry->IsBattleGround() ? 0 : SPELL_FAILED_REQUIRES_AREA;
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return mapEntry->IsBattleGround() && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
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}
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case 44521: // Preparation
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{
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if(!bgInstanceId)
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return SPELL_FAILED_REQUIRES_AREA;
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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if(!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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if(!mapEntry->IsBattleGround())
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return SPELL_FAILED_REQUIRES_AREA;
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BattleGround* bg = sBattleGroundMgr.GetBattleGround(bgInstanceId);
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return bg && bg->GetStatus()==STATUS_WAIT_JOIN ? 0 : SPELL_FAILED_REQUIRES_AREA;
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}
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case 32724: // Gold Team (Alliance)
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case 32725: // Green Team (Alliance)
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case 32727: // Arena Preparation
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case 35774: // Gold Team (Horde)
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case 35775: // Green Team (Horde)
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{
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@ -2455,7 +2469,22 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
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if(!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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return mapEntry->IsBattleArena() ? 0 : SPELL_FAILED_REQUIRES_AREA;
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return mapEntry->IsBattleArena() && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
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}
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case 32727: // Arena Preparation
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{
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if(!bgInstanceId)
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return SPELL_FAILED_REQUIRES_AREA;
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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if(!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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if(!mapEntry->IsBattleArena())
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return SPELL_FAILED_REQUIRES_AREA;
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BattleGround* bg = sBattleGroundMgr.GetBattleGround(bgInstanceId);
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return bg && bg->GetStatus()==STATUS_WAIT_JOIN ? 0 : SPELL_FAILED_REQUIRES_AREA;
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}
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}
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@ -363,7 +363,7 @@ bool IsSingleTargetSpells(SpellEntry const *spellInfo1, SpellEntry const *spellI
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bool IsAuraAddedBySpell(uint32 auraType, uint32 spellId);
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uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,uint32 zone_id,uint32 area_id);
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uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,uint32 zone_id,uint32 area_id,uint32 bgInstanceId);
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inline bool IsAreaEffectTarget( Targets target )
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{
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@ -458,7 +458,6 @@ void Master::clearOnlineAccounts()
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"UPDATE account SET online = 0 WHERE online > 0 "
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"AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID);
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CharacterDatabase.Execute("UPDATE characters SET online = 0 WHERE online<>0");
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7252"
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#define REVISION_NR "7253"
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#endif // __REVISION_NR_H__
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