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https://github.com/mangosfour/server.git
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Added new command: .repairitems - repairs all items of selected player
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
parent
6169f57ab9
commit
e98a123027
8 changed files with 43 additions and 1 deletions
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@ -358,6 +358,7 @@ INSERT INTO `command` VALUES
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('reload all_spell',3,'Syntax: .reload all_spell\r\n\r\nReload all `spell_*` tables with reload support added and that can be _safe_ reloaded.'),
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('reload all_spell',3,'Syntax: .reload all_spell\r\n\r\nReload all `spell_*` tables with reload support added and that can be _safe_ reloaded.'),
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('reload all_locales',3,'Syntax: .reload all_locales\r\n\r\nReload all `locales_*` tables with reload support added and that can be _safe_ reloaded.'),
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('reload all_locales',3,'Syntax: .reload all_locales\r\n\r\nReload all `locales_*` tables with reload support added and that can be _safe_ reloaded.'),
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('reload config',3,'Syntax: .reload config\r\n\r\nReload config settings (by default stored in mangosd.conf). Not all settings can be change at reload: some new setting values will be ignored until restart, some values will applied with delay or only to new objects/maps, some values will explicitly rejected to change at reload.'),
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('reload config',3,'Syntax: .reload config\r\n\r\nReload config settings (by default stored in mangosd.conf). Not all settings can be change at reload: some new setting values will be ignored until restart, some values will applied with delay or only to new objects/maps, some values will explicitly rejected to change at reload.'),
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('repairitems',2,'Syntax: .repairitems\r\n\r\nRepair all selected player''s items.'),
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('reset all',3,'Syntax: .reset all spells\r\n\r\nSyntax: .reset all talents\r\n\r\nRequest reset spells or talents at next login each existed character.'),
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('reset all',3,'Syntax: .reset all spells\r\n\r\nSyntax: .reset all talents\r\n\r\nRequest reset spells or talents at next login each existed character.'),
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('reset honor',3,'Syntax:\r\n.reset honor [Playername]\r\n Reset all honor data for targeted character.'),
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('reset honor',3,'Syntax:\r\n.reset honor [Playername]\r\n Reset all honor data for targeted character.'),
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('reset level',3,'Syntax:\r\n.reset level [Playername]\r\n Reset level to 1 including reset stats and talents. Equipped items with greater level requirement can be lost.'),
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('reset level',3,'Syntax:\r\n.reset level [Playername]\r\n Reset level to 1 including reset stats and talents. Equipped items with greater level requirement can be lost.'),
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@ -2403,6 +2404,8 @@ INSERT INTO `mangos_string` VALUES
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(333,'GM mode is OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(333,'GM mode is OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(334,'GM Chat Badge is ON',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(334,'GM Chat Badge is ON',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(335,'GM Chat Badge is OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(335,'GM Chat Badge is OFF',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(336,'You repair all %s''s items.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(337,'All your items repaired by %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(400,'|cffff0000[System Message]:|rScripts reloaded',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(400,'|cffff0000[System Message]:|rScripts reloaded',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(401,'You change security level of account %s to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(401,'You change security level of account %s to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(402,'%s changed your security level to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(402,'%s changed your security level to %i.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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5
sql/updates/2008_10_28_02_mangos_mangos_string.sql
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5
sql/updates/2008_10_28_02_mangos_mangos_string.sql
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@ -0,0 +1,5 @@
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DELETE FROM mangos_string WHERE entry IN (336,337);
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INSERT INTO mangos_string VALUES
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(336,'You repair all %s''s items.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(337,'All your items repaired by %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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4
sql/updates/2008_10_28_03_mangos_command.sql
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4
sql/updates/2008_10_28_03_mangos_command.sql
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@ -0,0 +1,4 @@
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DELETE FROM command WHERE name IN ('repairitems');
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INSERT INTO command VALUES
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('repairitems',2,'Syntax: .repairitems\r\n\r\nRepair all selected player''s items.');
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@ -109,6 +109,9 @@ pkgdata_DATA = \
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2008_10_26_01_mangos_mangos_string.sql \
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2008_10_26_01_mangos_mangos_string.sql \
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2008_10_27_01_npc_option.sql \
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2008_10_27_01_npc_option.sql \
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2008_10_27_02_locales_npc_option.sql \
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2008_10_27_02_locales_npc_option.sql \
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2008_10_28_01_mangos_mangos_string.sql \
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2008_10_28_02_mangos_mangos_string.sql \
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2008_10_28_03_mangos_command.sql \
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README
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README
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## Additional files to include when running 'make dist'
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## Additional files to include when running 'make dist'
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@ -199,4 +202,7 @@ EXTRA_DIST = \
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2008_10_26_01_mangos_mangos_string.sql \
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2008_10_26_01_mangos_mangos_string.sql \
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2008_10_27_01_npc_option.sql \
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2008_10_27_01_npc_option.sql \
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2008_10_27_02_locales_npc_option.sql \
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2008_10_27_02_locales_npc_option.sql \
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2008_10_28_01_mangos_mangos_string.sql \
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2008_10_28_02_mangos_mangos_string.sql \
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2008_10_28_03_mangos_command.sql \
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README
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README
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@ -527,6 +527,7 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL },
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{ "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL },
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{ "chardelete", SEC_CONSOLE, true, &ChatHandler::HandleCombatStopCommand, "", NULL },
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{ "chardelete", SEC_CONSOLE, true, &ChatHandler::HandleCombatStopCommand, "", NULL },
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{ "sendmessage", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL },
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{ "sendmessage", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL },
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{ "repairitems", SEC_GAMEMASTER, false, &ChatHandler::HandleRepairitemsCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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{ NULL, 0, false, NULL, "", NULL }
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};
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};
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@ -406,6 +406,7 @@ class ChatHandler
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bool HandleComeToMeCommand(const char *args);
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bool HandleComeToMeCommand(const char *args);
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bool HandleCombatStopCommand(const char *args);
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bool HandleCombatStopCommand(const char *args);
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bool HandleSendMessageCommand(const char * args);
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bool HandleSendMessageCommand(const char * args);
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bool HandleRepairitemsCommand(const char* args);
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//! Development Commands
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//! Development Commands
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bool HandleSetValue(const char* args);
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bool HandleSetValue(const char* args);
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@ -317,7 +317,9 @@ enum MangosStrings
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LANG_GM_OFF = 333,
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LANG_GM_OFF = 333,
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LANG_GM_CHAT_ON = 334,
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LANG_GM_CHAT_ON = 334,
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LANG_GM_CHAT_OFF = 335,
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LANG_GM_CHAT_OFF = 335,
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// Room for more level 2 336-399 not used
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LANG_YOU_REPAIR_ITEMS = 336,
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LANG_YOUR_ITEMS_REPAIRED = 337,
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// Room for more level 2 338-399 not used
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// level 3 chat
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// level 3 chat
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LANG_SCRIPTS_RELOADED = 400,
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LANG_SCRIPTS_RELOADED = 400,
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@ -4047,3 +4047,23 @@ bool ChatHandler::HandleServerCorpsesCommand(const char* /*args*/)
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CorpsesErase();
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CorpsesErase();
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return true;
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return true;
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}
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}
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bool ChatHandler::HandleRepairitemsCommand(const char* args)
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{
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Player *target = getSelectedPlayer();
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if(!target)
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{
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PSendSysMessage(LANG_NO_CHAR_SELECTED);
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SetSentErrorMessage(true);
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return false;
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}
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// Repair items
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target->DurabilityRepairAll(false, 0, false);
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PSendSysMessage(LANG_YOU_REPAIR_ITEMS, target->GetName());
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if(needReportToTarget(target))
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ChatHandler(target).PSendSysMessage(LANG_YOUR_ITEMS_REPAIRED, GetName());
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return true;
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}
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