diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h index 028222e5a..74007ae7d 100644 --- a/src/game/DBCStructure.h +++ b/src/game/DBCStructure.h @@ -728,10 +728,14 @@ struct CreatureDisplayInfoExtraEntry { uint32 DisplayExtraId; // 0 CreatureDisplayInfoEntry::m_extendedDisplayInfoID uint32 Race; // 1 - //uint32 Gender; // 2 Model gender, exist not small amount cases when query creature data return different gender from used model, so can't be replacement for model gender field. - // 3-7 unknown, 0..~2x - //uint32 Equipment[11] // 8-18 equipped static items EQUIPMENT_SLOT_HEAD..EQUIPMENT_SLOT_HANDS, client show its by self - // 19 unknown, 0/1 + //uint32 Gender; // 2 Model gender, exist not small amount cases when query creature data return different gender from used model, so can't be replacement for model gender field. + //uint32 SkinColor; // 3 + //uint32 FaceType; // 4 + //uint32 HairType; // 5 CharHairGeosets.dbc + //uint32 HairStyle; // 6 CharSections.dbc, where GeneralType=3 + //uint32 BeardStyle; // 7 + //uint32 Equipment[11]; // 8-18 equipped static items EQUIPMENT_SLOT_HEAD..EQUIPMENT_SLOT_HANDS, client show its by self + //uint32 CanEquip; // 19 0..1 Can equip additional things when used for players //char* // 20 CreatureDisplayExtra-*.blp }; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 16feab6ab..1803b00db 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11029" + #define REVISION_NR "11030" #endif // __REVISION_NR_H__