Make guid lookup for adding ignore async.

This commit is contained in:
hunuza 2008-11-02 20:23:25 +01:00
parent c6eadf5565
commit e9fc699d86
6 changed files with 33 additions and 34 deletions

View file

@ -634,7 +634,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
}
// friend status
sSocialMgr.SendFriendStatus(pCurrChar, FRIEND_ONLINE, pCurrChar->GetGUIDLow(), "", true);
sSocialMgr.SendFriendStatus(pCurrChar, FRIEND_ONLINE, pCurrChar->GetGUIDLow(), true);
// Place character in world (and load zone) before some object loading
pCurrChar->LoadCorpse();