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CMSG_PLAYER_LOGIN 5.4.7 18019
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2 changed files with 21 additions and 5 deletions
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@ -107,7 +107,7 @@ enum Opcodes
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SMSG_CHAR_CREATE = 0x2D05, // 4.3.4 15595
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SMSG_CHAR_ENUM = 0x10B0, // 4.3.4 15595
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SMSG_CHAR_DELETE = 0x0304, // 4.3.4 15595
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CMSG_PLAYER_LOGIN = 0x01E1, // 5.4.1 17538
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CMSG_PLAYER_LOGIN = 0x17D3, // 5.4.7 18019
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SMSG_NEW_WORLD = 0x04D9, // 5.3.0
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SMSG_TRANSFER_PENDING = 0x18A6, // 4.3.4 15595
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SMSG_TRANSFER_ABORTED = 0x0537, // 4.3.4 15595
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@ -638,13 +638,29 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recv_data)
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SendPacket(&data);
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}
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void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recv_data)
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void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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{
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ObjectGuid playerGuid;
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recv_data.ReadGuidMask<1, 5, 0, 2, 7, 6, 3, 4>(playerGuid);
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recv_data.ReadGuidBytes<6, 4, 3, 5, 0, 2, 7, 1>(playerGuid);
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float unk = recv_data.ReadSingle();
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playerGuid[7] = recvData.ReadBit();
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playerGuid[6] = recvData.ReadBit();
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playerGuid[0] = recvData.ReadBit();
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playerGuid[4] = recvData.ReadBit();
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playerGuid[5] = recvData.ReadBit();
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playerGuid[2] = recvData.ReadBit();
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playerGuid[3] = recvData.ReadBit();
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playerGuid[1] = recvData.ReadBit();
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recvData.ReadByteSeq(playerGuid[5]);
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recvData.ReadByteSeq(playerGuid[0]);
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recvData.ReadByteSeq(playerGuid[1]);
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recvData.ReadByteSeq(playerGuid[6]);
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recvData.ReadByteSeq(playerGuid[7]);
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recvData.ReadByteSeq(playerGuid[2]);
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recvData.ReadByteSeq(playerGuid[3]);
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recvData.ReadByteSeq(playerGuid[4]);
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float unk = recvData.ReadSingle();
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DEBUG_LOG("WORLD: Received opcode Player Logon Message from %s, unk float: %f", playerGuid.GetString().c_str(), unk);
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if (PlayerLoading() || GetPlayer() != NULL)
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