[12661] Implemented SMSG_PLAY_ONE_SHOT_ANIM_KIT packet

This commit is contained in:
sanctum32 2013-08-06 01:09:24 +03:00 committed by Antz
parent 46d4f07052
commit ea6eef5a13
5 changed files with 14 additions and 2 deletions

View file

@ -701,6 +701,7 @@ void InitializeOpcodes()
OPCODE(MSG_QUEST_PUSH_RESULT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult );
OPCODE(SMSG_PLAY_MUSIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(CMSG_REQUEST_PET_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode );
OPCODE(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode );
OPCODE(SMSG_SPELLDISPELLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );