[12661] Implemented SMSG_PLAY_ONE_SHOT_ANIM_KIT packet

This commit is contained in:
sanctum32 2013-08-06 01:09:24 +03:00 committed by Antz
parent 46d4f07052
commit ea6eef5a13
5 changed files with 14 additions and 2 deletions

View file

@ -8241,12 +8241,20 @@ MountCapabilityEntry const* Unit::GetMountCapability(uint32 mountType) const
if (mountCapability->RequiredSpell && (GetTypeId() != TYPEID_PLAYER || !(Player*)(this)->HasSpell(mountCapability->RequiredSpell)))
continue;
return mountCapability;
return mountCapability;
}
return NULL;
}
void Unit::PlayOneShotAnimKit(uint32 id)
{
WorldPacket data(SMSG_PLAY_ONE_SHOT_ANIM_KIT, 7+2);
data << GetPackGUID();
data << uint16(id);
SendMessageToSet(&data, true);
}
void Unit::SetInCombatWith(Unit* enemy)
{
Unit* eOwner = enemy->GetCharmerOrOwnerOrSelf();