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[7954] Added support for spellranges at friendly targets.
Signed-off-by: ApoC <apoc@nymfe.net>
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5 changed files with 20 additions and 8 deletions
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@ -1429,7 +1429,9 @@ struct SpellRangeEntry
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{
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{
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uint32 ID;
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uint32 ID;
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float minRange;
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float minRange;
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float minRangeFriendly;
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float maxRange;
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float maxRange;
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float maxRangeFriendly;
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};
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};
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struct SpellRuneCostEntry
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struct SpellRuneCostEntry
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@ -87,7 +87,7 @@ const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
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const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixx";
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const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixx";
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const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
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const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
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const char SpellRadiusfmt[]="nfxf";
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const char SpellRadiusfmt[]="nfxf";
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const char SpellRangefmt[]="nfxfxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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const char SpellRangefmt[]="nffffxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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const char SpellRuneCostfmt[]="niiii";
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const char SpellRuneCostfmt[]="niiii";
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const char SpellShapeshiftfmt[]="nxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxx";
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const char SpellShapeshiftfmt[]="nxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxx";
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const char StableSlotPricesfmt[] = "ni";
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const char StableSlotPricesfmt[] = "ni";
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@ -4740,14 +4740,14 @@ SpellCastResult Spell::CheckRange(bool strict)
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range_mod = 6.25;
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range_mod = 6.25;
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SpellRangeEntry const* srange = sSpellRangeStore.LookupEntry(m_spellInfo->rangeIndex);
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SpellRangeEntry const* srange = sSpellRangeStore.LookupEntry(m_spellInfo->rangeIndex);
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float max_range = GetSpellMaxRange(srange) + range_mod;
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Unit *target = m_targets.getUnitTarget();
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float min_range = GetSpellMinRange(srange);
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bool friendly = target ? target->IsFriendlyTo(m_caster) : false;
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float max_range = GetSpellMaxRange(srange, friendly) + range_mod;
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float min_range = GetSpellMinRange(srange, friendly);
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if(Player* modOwner = m_caster->GetSpellModOwner())
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if(Player* modOwner = m_caster->GetSpellModOwner())
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modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RANGE, max_range, this);
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modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RANGE, max_range, this);
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Unit *target = m_targets.getUnitTarget();
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if(target && target != m_caster)
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if(target && target != m_caster)
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{
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{
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// distance from target in checks
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// distance from target in checks
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@ -104,8 +104,18 @@ SpellSpecific GetSpellSpecific(uint32 spellId);
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// Different spell properties
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// Different spell properties
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inline float GetSpellRadius(SpellRadiusEntry const *radius) { return (radius ? radius->Radius : 0); }
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inline float GetSpellRadius(SpellRadiusEntry const *radius) { return (radius ? radius->Radius : 0); }
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uint32 GetSpellCastTime(SpellEntry const* spellInfo, Spell const* spell = NULL);
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uint32 GetSpellCastTime(SpellEntry const* spellInfo, Spell const* spell = NULL);
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inline float GetSpellMinRange(SpellRangeEntry const *range) { return (range ? range->minRange : 0); }
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inline float GetSpellMinRange(SpellRangeEntry const *range, bool friendly = false)
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inline float GetSpellMaxRange(SpellRangeEntry const *range) { return (range ? range->maxRange : 0); }
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{
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if(!range)
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return 0;
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return (friendly ? range->minRangeFriendly : range->minRange);
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}
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inline float GetSpellMaxRange(SpellRangeEntry const *range, bool friendly = false)
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{
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if(!range)
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return 0;
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return (friendly ? range->maxRangeFriendly : range->maxRange);
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}
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inline uint32 GetSpellRecoveryTime(SpellEntry const *spellInfo) { return spellInfo->RecoveryTime > spellInfo->CategoryRecoveryTime ? spellInfo->RecoveryTime : spellInfo->CategoryRecoveryTime; }
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inline uint32 GetSpellRecoveryTime(SpellEntry const *spellInfo) { return spellInfo->RecoveryTime > spellInfo->CategoryRecoveryTime ? spellInfo->RecoveryTime : spellInfo->CategoryRecoveryTime; }
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int32 GetSpellDuration(SpellEntry const *spellInfo);
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int32 GetSpellDuration(SpellEntry const *spellInfo);
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int32 GetSpellMaxDuration(SpellEntry const *spellInfo);
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int32 GetSpellMaxDuration(SpellEntry const *spellInfo);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7953"
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#define REVISION_NR "7954"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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