mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 10:37:02 +00:00
[7645] Fixed problems wit temporary unsummoned pets and cleanup code.
* Save temporary unsummoned pet to current slot (instead non_in_slot mode) and prevent save as current pet summoned while temporay unsummon (arena) * Prevent overwrite temporary summoned pet data * At player loading set temporary unsummoned pet data instead pet loading if pet expected to be temporary unsummoned in current player state (loading in taxi flight/etc) * Restore proper pet at arena leave and unsummon in arena summoned.
This commit is contained in:
parent
263bf2ab22
commit
eb198f8239
9 changed files with 105 additions and 108 deletions
|
|
@ -155,14 +155,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
|
|||
GetPlayer()->CastSpell(GetPlayer(), 2479, true);
|
||||
|
||||
// resummon pet
|
||||
if(GetPlayer()->m_temporaryUnsummonedPetNumber)
|
||||
{
|
||||
Pet* NewPet = new Pet;
|
||||
if(!NewPet->LoadPetFromDB(GetPlayer(), 0, GetPlayer()->m_temporaryUnsummonedPetNumber, true))
|
||||
delete NewPet;
|
||||
|
||||
GetPlayer()->m_temporaryUnsummonedPetNumber = 0;
|
||||
}
|
||||
GetPlayer()->ResummonPetTemporaryUnSummonedIfAny();
|
||||
|
||||
GetPlayer()->SetDontMove(false);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue