mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 01:37:00 +00:00
[9107] Fix most of the gcc warnings
* use UI64FMTD instead of "%u" for uint64 output * on most *NIX systems, I64FMT is "%016lX" and not "%016llX" * also fix typo: renamed GridMap::loadHeihgtData to GridMap::loadHeightData Note: there are still many warnings from the 3rd party libraries g3dlite and ACE. Those warnings won't be fixed with that commit. Also, a few warnings from MaNGOS are left, they'll be fixed later. Signed-off-by: XTZGZoReX <xtzgzorex@gmail.com>
This commit is contained in:
parent
e568293d2c
commit
ebb063beb9
14 changed files with 53 additions and 48 deletions
|
|
@ -16594,7 +16594,7 @@ void Player::SavePositionInDB(uint32 mapid, float x,float y,float z,float o,uint
|
|||
<< "',position_z='"<<z<<"',orientation='"<<o<<"',map='"<<mapid
|
||||
<< "',zone='"<<zone<<"',trans_x='0',trans_y='0',trans_z='0',"
|
||||
<< "transguid='0',taxi_path='' WHERE guid='"<< GUID_LOPART(guid) <<"'";
|
||||
sLog.outDebug(ss.str().c_str());
|
||||
sLog.outDebug("%s", ss.str().c_str());
|
||||
CharacterDatabase.Execute(ss.str().c_str());
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue