[9389] Cleanup config data. Use proper names and expected types.

This commit is contained in:
AlexDereka 2010-02-15 15:28:59 +03:00
parent 58d188f21a
commit ebfb0f9835
63 changed files with 1591 additions and 967 deletions

View file

@ -448,7 +448,7 @@ void GameObject::Update(uint32 /*p_time*/)
m_respawnTime = time(NULL) + m_respawnDelayTime;
// if option not set then object will be saved at grid unload
if(sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY))
if(sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY))
SaveRespawnTime();
UpdateObjectVisibility();