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[9389] Cleanup config data. Use proper names and expected types.
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parent
58d188f21a
commit
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63 changed files with 1591 additions and 967 deletions
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@ -61,7 +61,7 @@ void WorldSession::SendNameQueryOpcode(Player *p)
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void WorldSession::SendNameQueryOpcodeFromDB(uint64 guid)
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{
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CharacterDatabase.AsyncPQuery(&WorldSession::SendNameQueryOpcodeFromDBCallBack, GetAccountId(),
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!sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) ?
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!sWorld.getConfig(CONFIG_BOOL_DECLINED_NAMES_USED) ?
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// ------- Query Without Declined Names --------
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// 0 1 2 3 4
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"SELECT guid, name, race, gender, class "
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@ -111,7 +111,7 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
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data << uint8(pClass); // class
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// if the first declined name field (5) is empty, the rest must be too
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if(sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) && fields[5].GetCppString() != "")
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if(sWorld.getConfig(CONFIG_BOOL_DECLINED_NAMES_USED) && fields[5].GetCppString() != "")
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{
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data << uint8(1); // is declined
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for(int i = 5; i < MAX_DECLINED_NAME_CASES+5; ++i)
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