mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 13:37:05 +00:00
[8928] Rename internal names for gossipLocale and also correct reload gossip tables
Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
parent
23f603268d
commit
ec0043ac64
9 changed files with 34 additions and 26 deletions
|
|
@ -102,7 +102,6 @@ bool ChatHandler::HandleReloadAllLootCommand(const char*)
|
|||
bool ChatHandler::HandleReloadAllNpcCommand(const char* /*args*/)
|
||||
{
|
||||
HandleReloadNpcGossipCommand("a");
|
||||
HandleReloadNpcOptionCommand("a");
|
||||
HandleReloadNpcTrainerCommand("a");
|
||||
HandleReloadNpcVendorCommand("a");
|
||||
HandleReloadPointsOfInterestCommand("a");
|
||||
|
|
@ -252,6 +251,22 @@ bool ChatHandler::HandleReloadCreatureQuestInvRelationsCommand(const char*)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleReloadGossipMenuCommand(const char*)
|
||||
{
|
||||
sLog.outString( "Re-Loading `gossip_menu` Table!" );
|
||||
sObjectMgr.LoadGossipMenu();
|
||||
SendGlobalSysMessage("DB table `gossip_menu` reloaded.");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleReloadGossipMenuOptionCommand(const char*)
|
||||
{
|
||||
sLog.outString( "Re-Loading `gossip_menu_option` Table!" );
|
||||
sObjectMgr.LoadGossipMenuItems();
|
||||
SendGlobalSysMessage("DB table `gossip_menu_option` reloaded.");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleReloadGOQuestRelationsCommand(const char*)
|
||||
{
|
||||
sLog.outString( "Loading Quests Relations... (`gameobject_questrelation`)" );
|
||||
|
|
@ -404,15 +419,6 @@ bool ChatHandler::HandleReloadMangosStringCommand(const char*)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleReloadNpcOptionCommand(const char*)
|
||||
{
|
||||
sLog.outString( "Re-Loading `npc_option` Table!" );
|
||||
//sObjectMgr.LoadGossipMenu();
|
||||
//sObjectMgr.LoadGossipMenuItems();
|
||||
SendGlobalSysMessage("DB table `npc_option` reloaded.");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleReloadNpcGossipCommand(const char*)
|
||||
{
|
||||
sLog.outString( "Re-Loading `npc_gossip` Table!" );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue