[8928] Rename internal names for gossipLocale and also correct reload gossip tables

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2009-12-06 11:54:19 +01:00
parent 23f603268d
commit ec0043ac64
9 changed files with 34 additions and 26 deletions

View file

@ -102,7 +102,6 @@ bool ChatHandler::HandleReloadAllLootCommand(const char*)
bool ChatHandler::HandleReloadAllNpcCommand(const char* /*args*/)
{
HandleReloadNpcGossipCommand("a");
HandleReloadNpcOptionCommand("a");
HandleReloadNpcTrainerCommand("a");
HandleReloadNpcVendorCommand("a");
HandleReloadPointsOfInterestCommand("a");
@ -252,6 +251,22 @@ bool ChatHandler::HandleReloadCreatureQuestInvRelationsCommand(const char*)
return true;
}
bool ChatHandler::HandleReloadGossipMenuCommand(const char*)
{
sLog.outString( "Re-Loading `gossip_menu` Table!" );
sObjectMgr.LoadGossipMenu();
SendGlobalSysMessage("DB table `gossip_menu` reloaded.");
return true;
}
bool ChatHandler::HandleReloadGossipMenuOptionCommand(const char*)
{
sLog.outString( "Re-Loading `gossip_menu_option` Table!" );
sObjectMgr.LoadGossipMenuItems();
SendGlobalSysMessage("DB table `gossip_menu_option` reloaded.");
return true;
}
bool ChatHandler::HandleReloadGOQuestRelationsCommand(const char*)
{
sLog.outString( "Loading Quests Relations... (`gameobject_questrelation`)" );
@ -404,15 +419,6 @@ bool ChatHandler::HandleReloadMangosStringCommand(const char*)
return true;
}
bool ChatHandler::HandleReloadNpcOptionCommand(const char*)
{
sLog.outString( "Re-Loading `npc_option` Table!" );
//sObjectMgr.LoadGossipMenu();
//sObjectMgr.LoadGossipMenuItems();
SendGlobalSysMessage("DB table `npc_option` reloaded.");
return true;
}
bool ChatHandler::HandleReloadNpcGossipCommand(const char*)
{
sLog.outString( "Re-Loading `npc_gossip` Table!" );