[8928] Rename internal names for gossipLocale and also correct reload gossip tables

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2009-12-06 11:54:19 +01:00
parent 23f603268d
commit ec0043ac64
9 changed files with 34 additions and 26 deletions

View file

@ -338,9 +338,9 @@ void ObjectMgr::LoadCreatureLocales()
sLog.outString( ">> Loaded %lu creature locale strings", (unsigned long)mCreatureLocaleMap.size() );
}
void ObjectMgr::LoadNpcOptionLocales()
void ObjectMgr::LoadGossipMenuItemsLocales()
{
mNpcOptionLocaleMap.clear(); // need for reload case
mGossipMenuItemsLocaleMap.clear(); // need for reload case
QueryResult *result = WorldDatabase.Query("SELECT menu_id,id,"
"option_text_loc1,box_text_loc1,option_text_loc2,box_text_loc2,"
@ -370,7 +370,7 @@ void ObjectMgr::LoadNpcOptionLocales()
uint16 menuId = fields[0].GetUInt16();
uint16 id = fields[1].GetUInt16();
NpcOptionLocale& data = mNpcOptionLocaleMap[MAKE_PAIR32(menuId,id)];
GossipMenuItemsLocale& data = mGossipMenuItemsLocaleMap[MAKE_PAIR32(menuId,id)];
for(int i = 1; i < MAX_LOCALE; ++i)
{
@ -404,7 +404,7 @@ void ObjectMgr::LoadNpcOptionLocales()
delete result;
sLog.outString();
sLog.outString( ">> Loaded %lu gossip_menu_option locale strings", (unsigned long)mNpcOptionLocaleMap.size() );
sLog.outString( ">> Loaded %lu gossip_menu_option locale strings", (unsigned long)mGossipMenuItemsLocaleMap.size() );
}
void ObjectMgr::LoadPointOfInterestLocales()