[11148] Add dummy effect for spell [74904]

Signed-off-by: Ambal <pogrebniak@gala.net>
This commit is contained in:
NeatElves 2011-02-12 17:07:11 +02:00 committed by Ambal
parent 9adb955f2a
commit ec432ea452
2 changed files with 3 additions and 1 deletions

View file

@ -1455,6 +1455,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
case 51961: // Captured Chicken Cover
case 55364: // Create Ghoul Drool Cover
case 61832: // Rifle the Bodies: Create Magehunter Personal Effects Cover
case 74904: // Pickup Sen'jin Frog
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT || m_caster->GetTypeId() != TYPEID_PLAYER)
return;
@ -1470,6 +1471,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
case 51961: spellId = 51037; break;
case 55364: spellId = 55363; break;
case 61832: spellId = 47096; break;
case 74904: spellId = 74905; break;
}
if (const SpellEntry *pSpell = sSpellStore.LookupEntry(spellId))

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11147"
#define REVISION_NR "11148"
#endif // __REVISION_NR_H__