diff --git a/src/game/AuctionHouseBot/AuctionHouseBot.cpp b/src/game/AuctionHouseBot/AuctionHouseBot.cpp index 603d37151..47f7d9028 100644 --- a/src/game/AuctionHouseBot/AuctionHouseBot.cpp +++ b/src/game/AuctionHouseBot/AuctionHouseBot.cpp @@ -1,10 +1,10 @@ #include "AuctionHouseBot.h" #include "ProgressBar.h" #include "Log.h" -#include "../ObjectMgr.h" -#include "../AuctionHouseMgr.h" +#include "ObjectMgr.h" +#include "AuctionHouseMgr.h" #include "SystemConfig.h" -#include "../SQLStorages.h" +#include "SQLStorages.h" // Format is YYYYMMDDRR where RR is the change in the conf file // for that day. diff --git a/src/game/AuctionHouseBot/AuctionHouseBot.h b/src/game/AuctionHouseBot/AuctionHouseBot.h index 933950f68..f967b021f 100644 --- a/src/game/AuctionHouseBot/AuctionHouseBot.h +++ b/src/game/AuctionHouseBot/AuctionHouseBot.h @@ -1,11 +1,11 @@ #ifndef AUCTION_HOUSE_BOT_H #define AUCTION_HOUSE_BOT_H -#include "../World.h" +#include "World.h" #include "Config/Config.h" -#include "../AuctionHouseMgr.h" -#include "../SharedDefines.h" -#include "../Item.h" +#include "AuctionHouseMgr.h" +#include "SharedDefines.h" +#include "Item.h" // shadow of ItemQualities with skipped ITEM_QUALITY_HEIRLOOM, anything after ITEM_QUALITY_ARTIFACT(6) in fact enum AuctionQuality diff --git a/src/game/BattleGround/BattleGround.cpp b/src/game/BattleGround/BattleGround.cpp index b8cc8d28b..b7c4192cc 100644 --- a/src/game/BattleGround/BattleGround.cpp +++ b/src/game/BattleGround/BattleGround.cpp @@ -16,24 +16,24 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Object.h" -#include "../Player.h" +#include "Object.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundMgr.h" -#include "../Creature.h" -#include "../MapManager.h" -#include "../Language.h" -#include "../SpellAuras.h" -#include "../ArenaTeam.h" -#include "../World.h" -#include "../Group.h" -#include "../ObjectGuid.h" -#include "../ObjectMgr.h" -#include "../Mail.h" +#include "Creature.h" +#include "MapManager.h" +#include "Language.h" +#include "SpellAuras.h" +#include "ArenaTeam.h" +#include "World.h" +#include "Group.h" +#include "ObjectGuid.h" +#include "ObjectMgr.h" +#include "Mail.h" #include "WorldPacket.h" #include "Util.h" -#include "../Formulas.h" -#include "../GridNotifiersImpl.h" +#include "Formulas.h" +#include "GridNotifiersImpl.h" namespace MaNGOS { diff --git a/src/game/BattleGround/BattleGroundAA.cpp b/src/game/BattleGround/BattleGroundAA.cpp index 30796ca23..a00039fa7 100644 --- a/src/game/BattleGround/BattleGroundAA.cpp +++ b/src/game/BattleGround/BattleGroundAA.cpp @@ -16,10 +16,10 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Player.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundAA.h" -#include "../Language.h" +#include "Language.h" BattleGroundAA::BattleGroundAA() { diff --git a/src/game/BattleGround/BattleGroundAB.cpp b/src/game/BattleGround/BattleGroundAB.cpp index 68f261361..9f5b8bb74 100644 --- a/src/game/BattleGround/BattleGroundAB.cpp +++ b/src/game/BattleGround/BattleGroundAB.cpp @@ -16,18 +16,18 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Object.h" -#include "../Player.h" +#include "Object.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundAB.h" -#include "../Creature.h" -#include "../GameObject.h" +#include "Creature.h" +#include "GameObject.h" #include "BattleGroundMgr.h" -#include "../Language.h" +#include "Language.h" #include "Util.h" #include "WorldPacket.h" -#include "../MapManager.h" -#include "../DBCStores.h" // TODO REMOVE this when graveyard handling for pvp is updated +#include "MapManager.h" +#include "DBCStores.h" // TODO REMOVE this when graveyard handling for pvp is updated BattleGroundAB::BattleGroundAB() { diff --git a/src/game/BattleGround/BattleGroundAV.cpp b/src/game/BattleGround/BattleGroundAV.cpp index 2db990915..1632eadd0 100644 --- a/src/game/BattleGround/BattleGroundAV.cpp +++ b/src/game/BattleGround/BattleGroundAV.cpp @@ -16,15 +16,15 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Player.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundAV.h" #include "BattleGroundMgr.h" -#include "../Creature.h" -#include "../GameObject.h" -#include "../Language.h" +#include "Creature.h" +#include "GameObject.h" +#include "Language.h" #include "WorldPacket.h" -#include "../DBCStores.h" // TODO REMOVE this when graveyard handling for pvp is updated +#include "DBCStores.h" // TODO REMOVE this when graveyard handling for pvp is updated BattleGroundAV::BattleGroundAV() { diff --git a/src/game/BattleGround/BattleGroundBE.cpp b/src/game/BattleGround/BattleGroundBE.cpp index 40ec1ab74..d8c6e1f19 100644 --- a/src/game/BattleGround/BattleGroundBE.cpp +++ b/src/game/BattleGround/BattleGroundBE.cpp @@ -16,13 +16,13 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Object.h" -#include "../Player.h" +#include "Object.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundBE.h" -#include "../ObjectMgr.h" +#include "ObjectMgr.h" #include "WorldPacket.h" -#include "../Language.h" +#include "Language.h" BattleGroundBE::BattleGroundBE() { diff --git a/src/game/BattleGround/BattleGroundDS.cpp b/src/game/BattleGround/BattleGroundDS.cpp index e2ee29283..a6c496c0a 100644 --- a/src/game/BattleGround/BattleGroundDS.cpp +++ b/src/game/BattleGround/BattleGroundDS.cpp @@ -16,10 +16,10 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Player.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundDS.h" -#include "../Language.h" +#include "Language.h" BattleGroundDS::BattleGroundDS() { diff --git a/src/game/BattleGround/BattleGroundEY.cpp b/src/game/BattleGround/BattleGroundEY.cpp index ed1f3c084..9dd6ddf63 100644 --- a/src/game/BattleGround/BattleGroundEY.cpp +++ b/src/game/BattleGround/BattleGroundEY.cpp @@ -16,17 +16,17 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Object.h" -#include "../Player.h" +#include "Object.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundEY.h" -#include "../Creature.h" -#include "../ObjectMgr.h" +#include "Creature.h" +#include "ObjectMgr.h" #include "BattleGroundMgr.h" -#include "../Language.h" +#include "Language.h" #include "WorldPacket.h" #include "Util.h" -#include "../MapManager.h" +#include "MapManager.h" BattleGroundEY::BattleGroundEY() { diff --git a/src/game/BattleGround/BattleGroundEY.h b/src/game/BattleGround/BattleGroundEY.h index 9e2348fc7..910be0632 100644 --- a/src/game/BattleGround/BattleGroundEY.h +++ b/src/game/BattleGround/BattleGroundEY.h @@ -19,7 +19,7 @@ #ifndef __BATTLEGROUNDEY_H #define __BATTLEGROUNDEY_H -#include "../Language.h" +#include "Language.h" class BattleGround; diff --git a/src/game/BattleGround/BattleGroundHandler.cpp b/src/game/BattleGround/BattleGroundHandler.cpp index fe8ed2669..fbf612aef 100644 --- a/src/game/BattleGround/BattleGroundHandler.cpp +++ b/src/game/BattleGround/BattleGroundHandler.cpp @@ -17,22 +17,22 @@ */ #include "Common.h" -#include "../SharedDefines.h" +#include "SharedDefines.h" #include "WorldPacket.h" -#include "../Opcodes.h" +#include "Opcodes.h" #include "Log.h" -#include "../Player.h" -#include "../ObjectMgr.h" -#include "../WorldSession.h" -#include "../Object.h" -#include "../Chat.h" +#include "Player.h" +#include "ObjectMgr.h" +#include "WorldSession.h" +#include "Object.h" +#include "Chat.h" #include "BattleGroundMgr.h" #include "BattleGroundWS.h" #include "BattleGround.h" -#include "../ArenaTeam.h" -#include "../Language.h" -#include "../ScriptMgr.h" -#include "../World.h" +#include "ArenaTeam.h" +#include "Language.h" +#include "ScriptMgr.h" +#include "World.h" void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recv_data) { diff --git a/src/game/BattleGround/BattleGroundIC.cpp b/src/game/BattleGround/BattleGroundIC.cpp index 182218f7e..b95b2e50a 100644 --- a/src/game/BattleGround/BattleGroundIC.cpp +++ b/src/game/BattleGround/BattleGroundIC.cpp @@ -16,10 +16,10 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Player.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundIC.h" -#include "../Language.h" +#include "Language.h" BattleGroundIC::BattleGroundIC() { diff --git a/src/game/BattleGround/BattleGroundMgr.cpp b/src/game/BattleGround/BattleGroundMgr.cpp index e22013824..83a403743 100644 --- a/src/game/BattleGround/BattleGroundMgr.cpp +++ b/src/game/BattleGround/BattleGroundMgr.cpp @@ -17,8 +17,8 @@ */ #include "Common.h" -#include "../SharedDefines.h" -#include "../Player.h" +#include "SharedDefines.h" +#include "Player.h" #include "BattleGroundMgr.h" #include "BattleGroundAV.h" #include "BattleGroundAB.h" @@ -33,15 +33,15 @@ #include "BattleGroundRV.h" #include "BattleGroundIC.h" #include "BattleGroundRB.h" -#include "../MapManager.h" -#include "../Map.h" -#include "../ObjectMgr.h" +#include "MapManager.h" +#include "Map.h" +#include "ObjectMgr.h" #include "ProgressBar.h" -#include "../Chat.h" -#include "../ArenaTeam.h" -#include "../World.h" +#include "Chat.h" +#include "ArenaTeam.h" +#include "World.h" #include "WorldPacket.h" -#include "../GameEventMgr.h" +#include "GameEventMgr.h" #include "Policies/SingletonImp.h" diff --git a/src/game/BattleGround/BattleGroundMgr.h b/src/game/BattleGround/BattleGroundMgr.h index 83b27bf29..1d13bccdd 100644 --- a/src/game/BattleGround/BattleGroundMgr.h +++ b/src/game/BattleGround/BattleGroundMgr.h @@ -22,8 +22,8 @@ #include "Common.h" #include "Policies/Singleton.h" #include "Utilities/EventProcessor.h" -#include "../SharedDefines.h" -#include "../DBCEnums.h" +#include "SharedDefines.h" +#include "DBCEnums.h" #include "BattleGround.h" #include "ace/Recursive_Thread_Mutex.h" diff --git a/src/game/BattleGround/BattleGroundNA.cpp b/src/game/BattleGround/BattleGroundNA.cpp index 132a8eb46..447fe9909 100644 --- a/src/game/BattleGround/BattleGroundNA.cpp +++ b/src/game/BattleGround/BattleGroundNA.cpp @@ -16,13 +16,13 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Object.h" -#include "../Player.h" +#include "Object.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundNA.h" -#include "../ObjectMgr.h" +#include "ObjectMgr.h" #include "WorldPacket.h" -#include "../Language.h" +#include "Language.h" BattleGroundNA::BattleGroundNA() { diff --git a/src/game/BattleGround/BattleGroundRB.cpp b/src/game/BattleGround/BattleGroundRB.cpp index d59c73e74..734d1eee8 100644 --- a/src/game/BattleGround/BattleGroundRB.cpp +++ b/src/game/BattleGround/BattleGroundRB.cpp @@ -16,10 +16,10 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Player.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundRB.h" -#include "../Language.h" +#include "Language.h" BattleGroundRB::BattleGroundRB() { diff --git a/src/game/BattleGround/BattleGroundRL.cpp b/src/game/BattleGround/BattleGroundRL.cpp index c7487392c..f481b5870 100644 --- a/src/game/BattleGround/BattleGroundRL.cpp +++ b/src/game/BattleGround/BattleGroundRL.cpp @@ -16,12 +16,12 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Object.h" -#include "../Player.h" +#include "Object.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundRL.h" -#include "../ObjectMgr.h" -#include "../Language.h" +#include "ObjectMgr.h" +#include "Language.h" #include "WorldPacket.h" BattleGroundRL::BattleGroundRL() diff --git a/src/game/BattleGround/BattleGroundRV.cpp b/src/game/BattleGround/BattleGroundRV.cpp index 0302fdcc7..39e1d28fc 100644 --- a/src/game/BattleGround/BattleGroundRV.cpp +++ b/src/game/BattleGround/BattleGroundRV.cpp @@ -16,10 +16,10 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Player.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundRV.h" -#include "../Language.h" +#include "Language.h" BattleGroundRV::BattleGroundRV() { diff --git a/src/game/BattleGround/BattleGroundSA.cpp b/src/game/BattleGround/BattleGroundSA.cpp index 2e7fd6b66..5321ecf01 100644 --- a/src/game/BattleGround/BattleGroundSA.cpp +++ b/src/game/BattleGround/BattleGroundSA.cpp @@ -16,10 +16,10 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Player.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundSA.h" -#include "../Language.h" +#include "Language.h" BattleGroundSA::BattleGroundSA() { diff --git a/src/game/BattleGround/BattleGroundWS.cpp b/src/game/BattleGround/BattleGroundWS.cpp index 0698c1194..061a5486b 100644 --- a/src/game/BattleGround/BattleGroundWS.cpp +++ b/src/game/BattleGround/BattleGroundWS.cpp @@ -16,17 +16,17 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../Object.h" -#include "../Player.h" +#include "Object.h" +#include "Player.h" #include "BattleGround.h" #include "BattleGroundWS.h" -#include "../Creature.h" -#include "../GameObject.h" -#include "../ObjectMgr.h" +#include "Creature.h" +#include "GameObject.h" +#include "ObjectMgr.h" #include "BattleGroundMgr.h" #include "WorldPacket.h" -#include "../Language.h" -#include "../MapManager.h" +#include "Language.h" +#include "MapManager.h" BattleGroundWS::BattleGroundWS() { diff --git a/src/game/OutdoorPvP/OutdoorPvP.cpp b/src/game/OutdoorPvP/OutdoorPvP.cpp index e33dbb1a7..908a14174 100644 --- a/src/game/OutdoorPvP/OutdoorPvP.cpp +++ b/src/game/OutdoorPvP/OutdoorPvP.cpp @@ -17,12 +17,12 @@ */ #include "OutdoorPvP.h" -#include "../Language.h" -#include "../World.h" -#include "../ObjectMgr.h" -#include "../Object.h" -#include "../GameObject.h" -#include "../Player.h" +#include "Language.h" +#include "World.h" +#include "ObjectMgr.h" +#include "Object.h" +#include "GameObject.h" +#include "Player.h" /** Function that adds a player to the players of the affected outdoor pvp zones diff --git a/src/game/OutdoorPvP/OutdoorPvP.h b/src/game/OutdoorPvP/OutdoorPvP.h index 61c031142..20b71fc26 100644 --- a/src/game/OutdoorPvP/OutdoorPvP.h +++ b/src/game/OutdoorPvP/OutdoorPvP.h @@ -20,8 +20,8 @@ #define OUTDOOR_PVP_H #include "Common.h" -#include "../ObjectGuid.h" -#include "../SharedDefines.h" +#include "ObjectGuid.h" +#include "SharedDefines.h" #include "OutdoorPvPMgr.h" class WorldPacket; diff --git a/src/game/OutdoorPvP/OutdoorPvPEP.cpp b/src/game/OutdoorPvP/OutdoorPvPEP.cpp index 096bac329..b292ac941 100644 --- a/src/game/OutdoorPvP/OutdoorPvPEP.cpp +++ b/src/game/OutdoorPvP/OutdoorPvPEP.cpp @@ -18,12 +18,12 @@ #include "OutdoorPvPEP.h" #include "WorldPacket.h" -#include "../World.h" -#include "../ObjectMgr.h" -#include "../Object.h" -#include "../Creature.h" -#include "../GameObject.h" -#include "../Player.h" +#include "World.h" +#include "ObjectMgr.h" +#include "Object.h" +#include "Creature.h" +#include "GameObject.h" +#include "Player.h" OutdoorPvPEP::OutdoorPvPEP() : OutdoorPvP(), m_towersAlliance(0), diff --git a/src/game/OutdoorPvP/OutdoorPvPEP.h b/src/game/OutdoorPvP/OutdoorPvPEP.h index e4c79e34b..8e39338fa 100644 --- a/src/game/OutdoorPvP/OutdoorPvPEP.h +++ b/src/game/OutdoorPvP/OutdoorPvPEP.h @@ -21,7 +21,7 @@ #include "Common.h" #include "OutdoorPvP.h" -#include "../Language.h" +#include "Language.h" enum { diff --git a/src/game/OutdoorPvP/OutdoorPvPGH.cpp b/src/game/OutdoorPvP/OutdoorPvPGH.cpp index 0c49594d2..f7a696c11 100644 --- a/src/game/OutdoorPvP/OutdoorPvPGH.cpp +++ b/src/game/OutdoorPvP/OutdoorPvPGH.cpp @@ -17,10 +17,10 @@ */ #include "OutdoorPvPGH.h" -#include "../Map.h" -#include "../Object.h" -#include "../Creature.h" -#include "../GameObject.h" +#include "Map.h" +#include "Object.h" +#include "Creature.h" +#include "GameObject.h" OutdoorPvPGH::OutdoorPvPGH() : OutdoorPvP(), m_zoneOwner(TEAM_NONE) diff --git a/src/game/OutdoorPvP/OutdoorPvPHP.cpp b/src/game/OutdoorPvP/OutdoorPvPHP.cpp index 63f9d5cec..df4accea6 100644 --- a/src/game/OutdoorPvP/OutdoorPvPHP.cpp +++ b/src/game/OutdoorPvP/OutdoorPvPHP.cpp @@ -18,11 +18,11 @@ #include "OutdoorPvPHP.h" #include "WorldPacket.h" -#include "../World.h" -#include "../Object.h" -#include "../Creature.h" -#include "../GameObject.h" -#include "../Player.h" +#include "World.h" +#include "Object.h" +#include "Creature.h" +#include "GameObject.h" +#include "Player.h" OutdoorPvPHP::OutdoorPvPHP() : OutdoorPvP(), m_towersAlliance(0), diff --git a/src/game/OutdoorPvP/OutdoorPvPHP.h b/src/game/OutdoorPvP/OutdoorPvPHP.h index 2a8cd481e..beafb01a4 100644 --- a/src/game/OutdoorPvP/OutdoorPvPHP.h +++ b/src/game/OutdoorPvP/OutdoorPvPHP.h @@ -21,7 +21,7 @@ #include "Common.h" #include "OutdoorPvP.h" -#include "../Language.h" +#include "Language.h" enum { diff --git a/src/game/OutdoorPvP/OutdoorPvPMgr.cpp b/src/game/OutdoorPvP/OutdoorPvPMgr.cpp index 472e9155c..beaa48933 100644 --- a/src/game/OutdoorPvP/OutdoorPvPMgr.cpp +++ b/src/game/OutdoorPvP/OutdoorPvPMgr.cpp @@ -19,8 +19,8 @@ #include "OutdoorPvPMgr.h" #include "Policies/SingletonImp.h" #include "OutdoorPvP.h" -#include "../GameObject.h" -#include "../World.h" +#include "GameObject.h" +#include "World.h" #include "Log.h" #include "OutdoorPvPEP.h" #include "OutdoorPvPGH.h" diff --git a/src/game/OutdoorPvP/OutdoorPvPNA.cpp b/src/game/OutdoorPvP/OutdoorPvPNA.cpp index 7b743d2f6..37bd32c7d 100644 --- a/src/game/OutdoorPvP/OutdoorPvPNA.cpp +++ b/src/game/OutdoorPvP/OutdoorPvPNA.cpp @@ -18,12 +18,12 @@ #include "OutdoorPvPNA.h" #include "WorldPacket.h" -#include "../World.h" -#include "../ObjectMgr.h" -#include "../Object.h" -#include "../Creature.h" -#include "../GameObject.h" -#include "../Player.h" +#include "World.h" +#include "ObjectMgr.h" +#include "Object.h" +#include "Creature.h" +#include "GameObject.h" +#include "Player.h" OutdoorPvPNA::OutdoorPvPNA() : OutdoorPvP(), m_zoneOwner(TEAM_NONE), diff --git a/src/game/OutdoorPvP/OutdoorPvPNA.h b/src/game/OutdoorPvP/OutdoorPvPNA.h index c67dc74a8..2c7d734bf 100644 --- a/src/game/OutdoorPvP/OutdoorPvPNA.h +++ b/src/game/OutdoorPvP/OutdoorPvPNA.h @@ -21,7 +21,7 @@ #include "Common.h" #include "OutdoorPvP.h" -#include "../Language.h" +#include "Language.h" enum { diff --git a/src/game/OutdoorPvP/OutdoorPvPSI.cpp b/src/game/OutdoorPvP/OutdoorPvPSI.cpp index 2f4e10801..f02e025db 100644 --- a/src/game/OutdoorPvP/OutdoorPvPSI.cpp +++ b/src/game/OutdoorPvP/OutdoorPvPSI.cpp @@ -18,12 +18,12 @@ #include "OutdoorPvPSI.h" #include "WorldPacket.h" -#include "../World.h" -#include "../ObjectMgr.h" -#include "../Object.h" -#include "../Creature.h" -#include "../GameObject.h" -#include "../Player.h" +#include "World.h" +#include "ObjectMgr.h" +#include "Object.h" +#include "Creature.h" +#include "GameObject.h" +#include "Player.h" OutdoorPvPSI::OutdoorPvPSI() : OutdoorPvP(), m_resourcesAlliance(0), diff --git a/src/game/OutdoorPvP/OutdoorPvPSI.h b/src/game/OutdoorPvP/OutdoorPvPSI.h index 3ffbb7734..f1939720e 100644 --- a/src/game/OutdoorPvP/OutdoorPvPSI.h +++ b/src/game/OutdoorPvP/OutdoorPvPSI.h @@ -21,7 +21,7 @@ #include "Common.h" #include "OutdoorPvP.h" -#include "../Language.h" +#include "Language.h" enum { diff --git a/src/game/OutdoorPvP/OutdoorPvPTF.cpp b/src/game/OutdoorPvP/OutdoorPvPTF.cpp index d28e490cf..2fef35538 100644 --- a/src/game/OutdoorPvP/OutdoorPvPTF.cpp +++ b/src/game/OutdoorPvP/OutdoorPvPTF.cpp @@ -18,12 +18,12 @@ #include "OutdoorPvPTF.h" #include "WorldPacket.h" -#include "../World.h" -#include "../ObjectMgr.h" -#include "../Object.h" -#include "../Creature.h" -#include "../GameObject.h" -#include "../Player.h" +#include "World.h" +#include "ObjectMgr.h" +#include "Object.h" +#include "Creature.h" +#include "GameObject.h" +#include "Player.h" OutdoorPvPTF::OutdoorPvPTF() : OutdoorPvP(), m_zoneWorldState(WORLD_STATE_TF_TOWERS_CONTROLLED), diff --git a/src/game/OutdoorPvP/OutdoorPvPTF.h b/src/game/OutdoorPvP/OutdoorPvPTF.h index 164b36e23..451d9650a 100644 --- a/src/game/OutdoorPvP/OutdoorPvPTF.h +++ b/src/game/OutdoorPvP/OutdoorPvPTF.h @@ -21,7 +21,7 @@ #include "Common.h" #include "OutdoorPvP.h" -#include "../Language.h" +#include "Language.h" enum { diff --git a/src/game/OutdoorPvP/OutdoorPvPZM.cpp b/src/game/OutdoorPvP/OutdoorPvPZM.cpp index 354676de4..5df47833b 100644 --- a/src/game/OutdoorPvP/OutdoorPvPZM.cpp +++ b/src/game/OutdoorPvP/OutdoorPvPZM.cpp @@ -18,12 +18,12 @@ #include "OutdoorPvPZM.h" #include "WorldPacket.h" -#include "../World.h" -#include "../ObjectMgr.h" -#include "../Object.h" -#include "../Creature.h" -#include "../GameObject.h" -#include "../Player.h" +#include "World.h" +#include "ObjectMgr.h" +#include "Object.h" +#include "Creature.h" +#include "GameObject.h" +#include "Player.h" OutdoorPvPZM::OutdoorPvPZM() : OutdoorPvP(), m_graveyardOwner(TEAM_NONE), diff --git a/src/game/OutdoorPvP/OutdoorPvPZM.h b/src/game/OutdoorPvP/OutdoorPvPZM.h index d0e970ade..a9e74e140 100644 --- a/src/game/OutdoorPvP/OutdoorPvPZM.h +++ b/src/game/OutdoorPvP/OutdoorPvPZM.h @@ -21,7 +21,7 @@ #include "Common.h" #include "OutdoorPvP.h" -#include "../Language.h" +#include "Language.h" enum { diff --git a/src/game/movement/MoveSplineInit.cpp b/src/game/movement/MoveSplineInit.cpp index d84ca4648..27c39a984 100644 --- a/src/game/movement/MoveSplineInit.cpp +++ b/src/game/movement/MoveSplineInit.cpp @@ -19,8 +19,8 @@ #include "MoveSplineInit.h" #include "MoveSpline.h" #include "packet_builder.h" -#include "../Unit.h" -#include "../TransportSystem.h" +#include "Unit.h" +#include "TransportSystem.h" namespace Movement { diff --git a/src/game/movement/MoveSplineInit.h b/src/game/movement/MoveSplineInit.h index 3338960b8..664c50be7 100644 --- a/src/game/movement/MoveSplineInit.h +++ b/src/game/movement/MoveSplineInit.h @@ -20,7 +20,7 @@ #define MANGOSSERVER_MOVESPLINEINIT_H #include "MoveSplineInitArgs.h" -#include "../PathFinder.h" +#include "PathFinder.h" class Unit; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 1b0b0a87a..ef537aa87 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "12130" + #define REVISION_NR "12131" #endif // __REVISION_NR_H__ diff --git a/win/VC100/game.vcxproj b/win/VC100/game.vcxproj index a4c50eb1b..2a42e08ad 100644 --- a/win/VC100/game.vcxproj +++ b/win/VC100/game.vcxproj @@ -136,7 +136,7 @@ /Zm300 %(AdditionalOptions) Disabled - ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;%(AdditionalIncludeDirectories) + ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game;%(AdditionalIncludeDirectories) WIN32;_DEBUG;MANGOS_DEBUG;_LIB;%(PreprocessorDefinitions) false EnableFastChecks @@ -173,7 +173,7 @@ /bigobj /Zm300 %(AdditionalOptions) Disabled - ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;%(AdditionalIncludeDirectories) + ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game;%(AdditionalIncludeDirectories) WIN32;_DEBUG;MANGOS_DEBUG;_LIB;%(PreprocessorDefinitions) false EnableFastChecks @@ -207,7 +207,7 @@ /Zm300 %(AdditionalOptions) OnlyExplicitInline - ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;%(AdditionalIncludeDirectories) + ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreadedDLL @@ -244,7 +244,7 @@ /bigobj /Zm300 %(AdditionalOptions) OnlyExplicitInline - ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;%(AdditionalIncludeDirectories) + ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) true MultiThreadedDLL @@ -277,7 +277,7 @@ Disabled - ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;%(AdditionalIncludeDirectories) + ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game;%(AdditionalIncludeDirectories) WIN32;_DEBUG;MANGOS_DEBUG;_LIB;%(PreprocessorDefinitions) false EnableFastChecks @@ -313,7 +313,7 @@ /bigobj %(AdditionalOptions) Disabled - ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;%(AdditionalIncludeDirectories) + ..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game;%(AdditionalIncludeDirectories) WIN32;_DEBUG;MANGOS_DEBUG;_LIB;%(PreprocessorDefinitions) false EnableFastChecks diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj index fa115d952..2c05cb6bc 100644 --- a/win/VC90/game.vcproj +++ b/win/VC90/game.vcproj @@ -47,7 +47,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /Zm200" Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game" PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;" StringPooling="false" MinimalRebuild="false" @@ -130,7 +130,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /bigobj /Zm200" Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game" PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;" StringPooling="false" MinimalRebuild="false" @@ -213,7 +213,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /Zm200" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0" StringPooling="true" RuntimeLibrary="2" @@ -295,7 +295,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /bigobj /Zm200" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0" StringPooling="true" RuntimeLibrary="2" @@ -377,7 +377,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP" Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game" PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;" StringPooling="false" MinimalRebuild="false" @@ -458,7 +458,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /bigobj" Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\game\vmap;..\..\dep\ACE_wrappers;..\..\dep\include\g3dlite;..\..\src\game" PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;" StringPooling="false" MinimalRebuild="false"