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Small code cleanup in Guild::Roster
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parent
7ace4b2cd7
commit
edf9cefc72
1 changed files with 19 additions and 19 deletions
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@ -695,40 +695,40 @@ void Guild::Roster(WorldSession *session)
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data << (uint32)m_ranks.size();
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for (RankList::const_iterator ritr = m_ranks.begin(); ritr != m_ranks.end(); ++ritr)
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{
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data << (uint32)ritr->rights;
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data << (uint32)ritr->BankMoneyPerDay; // count of: withdraw gold(gold/day) Note: in game set gold, in packet set bronze.
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data << uint32(ritr->rights);
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data << uint32(ritr->BankMoneyPerDay); // count of: withdraw gold(gold/day) Note: in game set gold, in packet set bronze.
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for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i)
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{
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data << (uint32)ritr->TabRight[i]; // for TAB_i rights: view tabs = 0x01, deposit items =0x02
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data << (uint32)ritr->TabSlotPerDay[i]; // for TAB_i count of: withdraw items(stack/day)
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data << uint32(ritr->TabRight[i]); // for TAB_i rights: view tabs = 0x01, deposit items =0x02
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data << uint32(ritr->TabSlotPerDay[i]); // for TAB_i count of: withdraw items(stack/day)
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}
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}
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for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
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{
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if (Player *pl = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)))
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{
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data << (uint64)pl->GetGUID();
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data << (uint8)1;
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data << (std::string)pl->GetName();
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data << (uint32)itr->second.RankId;
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data << (uint8)pl->getLevel();
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data << (uint8)pl->getClass();
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data << (uint8)0; // new 2.4.0
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data << (uint32)pl->GetZoneId();
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data << uint64(pl->GetGUID());
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data << uint8(1);
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data << pl->GetName();
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data << uint32(itr->second.RankId);
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data << uint8(pl->getLevel());
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data << uint8(pl->getClass());
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data << uint8(0); // new 2.4.0
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data << uint32(pl->GetZoneId());
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data << itr->second.Pnote;
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data << itr->second.OFFnote;
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}
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else
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{
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data << uint64(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER));
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data << (uint8)0;
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data << uint8(0);
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data << itr->second.name;
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data << (uint32)itr->second.RankId;
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data << (uint8)itr->second.level;
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data << (uint8)itr->second.Class;
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data << (uint8)0; // new 2.4.0
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data << (uint32)itr->second.zoneId;
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data << (float(time(NULL)-itr->second.logout_time) / DAY);
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data << uint32(itr->second.RankId);
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data << uint8(itr->second.level);
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data << uint8(itr->second.Class);
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data << uint8(0); // new 2.4.0
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data << uint32(itr->second.zoneId);
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data << float(float(time(NULL)-itr->second.logout_time) / DAY);
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data << itr->second.Pnote;
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data << itr->second.OFFnote;
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}
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