[12632] Revert previous commit (see Notes)

This commit is contained in:
billy1arm 2013-05-31 13:50:57 +01:00 committed by Antz
parent 1cd806c02e
commit ef445ea523
1462 changed files with 9689 additions and 7080 deletions

View file

@ -48,7 +48,7 @@ typedef struct SDL_Cursor {
} SDL_Cursor;
/* Function prototypes */
/**
/*
* Retrieve the current state of the mouse.
* The current button state is returned as a button bitmask, which can
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
@ -56,7 +56,7 @@ typedef struct SDL_Cursor {
*/
extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
/**
/*
* Retrieve the current state of the mouse.
* The current button state is returned as a button bitmask, which can
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
@ -64,12 +64,12 @@ extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
*/
extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
/**
/*
* Set the position of the mouse cursor (generates a mouse motion event)
*/
extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
/**
/*
* Create a cursor using the specified data and mask (in MSB format).
* The cursor width must be a multiple of 8 bits.
*
@ -85,24 +85,24 @@ extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
extern DECLSPEC SDL_Cursor * SDLCALL SDL_CreateCursor
(Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
/**
/*
* Set the currently active cursor to the specified one.
* If the cursor is currently visible, the change will be immediately
* represented on the display.
*/
extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor *cursor);
/**
/*
* Returns the currently active cursor.
*/
extern DECLSPEC SDL_Cursor * SDLCALL SDL_GetCursor(void);
/**
/*
* Deallocates a cursor created with SDL_CreateCursor().
*/
extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor *cursor);
/**
/*
* Toggle whether or not the cursor is shown on the screen.
* The cursor start off displayed, but can be turned off.
* SDL_ShowCursor() returns 1 if the cursor was being displayed