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[12632] Revert previous commit (see Notes)
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1cd806c02e
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1462 changed files with 9689 additions and 7080 deletions
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@ -1,5 +1,5 @@
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/*
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* This file is part of the CMaNGOS Project. See AUTHORS file for Copyright information
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* This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -489,7 +489,7 @@ void Guild::SetLeader(ObjectGuid guid)
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CharacterDatabase.PExecute("UPDATE guild SET leaderguid='%u' WHERE guildid='%u'", guid.GetCounter(), m_Id);
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}
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/**
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/*
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* Remove character from guild
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*
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* @param guid Character that removed from guild
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@ -728,7 +728,7 @@ void Guild::SetRankRights(uint32 rankId, uint32 rights)
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CharacterDatabase.PExecute("UPDATE guild_rank SET rights='%u' WHERE rid='%u' AND guildid='%u'", rights, rankId, m_Id);
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}
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/**
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/*
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* Disband guild including cleanup structures and DB
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*
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* Note: guild object need deleted after this in caller code.
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@ -852,7 +852,7 @@ void Guild::SetEmblem(uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle
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CharacterDatabase.PExecute("UPDATE guild SET EmblemStyle=%u, EmblemColor=%u, BorderStyle=%u, BorderColor=%u, BackgroundColor=%u WHERE guildid = %u", m_EmblemStyle, m_EmblemColor, m_BorderStyle, m_BorderColor, m_BackgroundColor, m_Id);
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}
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/**
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/*
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* Return the number of accounts that are in the guild after possible update if required
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* A player may have many characters in the guild, but with the same account
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*/
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