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[11465] non-ObjectGuid guids in random places.
Only ChannelMgr code wide use uint64 guids now, and Map object stores.
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44 changed files with 219 additions and 215 deletions
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@ -622,7 +622,7 @@ void WorldSession::HandleRaidReadyCheckOpcode( WorldPacket & recv_data )
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// everything is fine, do it
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WorldPacket data(MSG_RAID_READY_CHECK, 8);
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data << GetPlayer()->GetGUID();
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data << ObjectGuid(GetPlayer()->GetObjectGuid());
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group->BroadcastPacket(&data, false, -1);
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group->OfflineReadyCheck();
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