[11465] non-ObjectGuid guids in random places.

Only ChannelMgr code wide use uint64 guids now, and Map object stores.
This commit is contained in:
VladimirMangos 2011-05-10 21:24:43 +04:00
parent a925db80fa
commit ef6a48fe03
44 changed files with 219 additions and 215 deletions

View file

@ -622,7 +622,7 @@ void WorldSession::HandleRaidReadyCheckOpcode( WorldPacket & recv_data )
// everything is fine, do it
WorldPacket data(MSG_RAID_READY_CHECK, 8);
data << GetPlayer()->GetGUID();
data << ObjectGuid(GetPlayer()->GetObjectGuid());
group->BroadcastPacket(&data, false, -1);
group->OfflineReadyCheck();