[11465] non-ObjectGuid guids in random places.

Only ChannelMgr code wide use uint64 guids now, and Map object stores.
This commit is contained in:
VladimirMangos 2011-05-10 21:24:43 +04:00
parent a925db80fa
commit ef6a48fe03
44 changed files with 219 additions and 215 deletions

View file

@ -383,7 +383,7 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
// Put record into guild log
guild->LogGuildEvent(GUILD_EVENT_LOG_LEAVE_GUILD, _player->GetObjectGuid());
guild->BroadcastEvent(GE_LEFT, _player->GetGUID(), _player->GetName());
guild->BroadcastEvent(GE_LEFT, _player->GetObjectGuid(), _player->GetName());
SendGuildCommandResult(GUILD_QUIT_S, guild->GetName(), ERR_PLAYER_NO_MORE_IN_GUILD);
}