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[11465] non-ObjectGuid guids in random places.
Only ChannelMgr code wide use uint64 guids now, and Map object stores.
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44 changed files with 219 additions and 215 deletions
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@ -383,7 +383,7 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
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// Put record into guild log
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guild->LogGuildEvent(GUILD_EVENT_LOG_LEAVE_GUILD, _player->GetObjectGuid());
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guild->BroadcastEvent(GE_LEFT, _player->GetGUID(), _player->GetName());
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guild->BroadcastEvent(GE_LEFT, _player->GetObjectGuid(), _player->GetName());
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SendGuildCommandResult(GUILD_QUIT_S, guild->GetName(), ERR_PLAYER_NO_MORE_IN_GUILD);
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}
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