[11465] non-ObjectGuid guids in random places.

Only ChannelMgr code wide use uint64 guids now, and Map object stores.
This commit is contained in:
VladimirMangos 2011-05-10 21:24:43 +04:00
parent a925db80fa
commit ef6a48fe03
44 changed files with 219 additions and 215 deletions

View file

@ -999,7 +999,7 @@ void Map::RemoveAllObjectsInRemoveList()
case TYPEID_CORPSE:
{
// ??? WTF
Corpse* corpse = GetCorpse(obj->GetGUID());
Corpse* corpse = GetCorpse(obj->GetObjectGuid());
if (!corpse)
sLog.outError("Try delete corpse/bones %u that not in map", obj->GetGUIDLow());
else