diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 6518b56c6..eb01b162b 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -6276,8 +6276,8 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu case 10605: spellId = 45300; break; // Rank 4 case 25439: spellId = 45301; break; // Rank 5 case 25442: spellId = 45302; break; // Rank 6 - case 49268: spellId = 49270; break; // Rank 7 - case 49269: spellId = 49271; break; // Rank 8 + case 49270: spellId = 49268; break; // Rank 7 + case 49271: spellId = 49269; break; // Rank 8 default: sLog.outError("Unit::HandleDummyAuraProc: non handled spell id: %u (LO)", procSpell->Id); return false; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index d6d39036c..ac77abd4b 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8683" + #define REVISION_NR "8684" #endif // __REVISION_NR_H__