diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 898eb9bfa..05c98d2fc 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -8136,15 +8136,15 @@ bool SpellAuraHolder::ModStackAmount(int32 num) return false; } -void SpellAuraHolder::SetStackAmount(uint8 stackAmount) +void SpellAuraHolder::SetStackAmount(uint32 stackAmount) { Unit *target = GetTarget(); Unit *caster = GetCaster(); if (!target || !caster) return; - bool refresh = stackAmount >= m_stackAmount; - if (stackAmount != m_stackAmount) + bool refresh = stackAmount >= uint32(m_stackAmount); + if (stackAmount != uint32(m_stackAmount)) { m_stackAmount = stackAmount; diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h index bceed5a67..ef260a649 100644 --- a/src/game/SpellAuras.h +++ b/src/game/SpellAuras.h @@ -58,8 +58,8 @@ class MANGOS_DLL_SPEC SpellAuraHolder void setDiminishGroup(DiminishingGroup group) { m_AuraDRGroup = group; } DiminishingGroup getDiminishGroup() const { return m_AuraDRGroup; } - uint8 GetStackAmount() { return m_stackAmount; } - void SetStackAmount(uint8 stackAmount); + uint32 GetStackAmount() { return m_stackAmount; } + void SetStackAmount(uint32 stackAmount); bool ModStackAmount(int32 num); // return true if last charge dropped Aura* GetAuraByEffectIndex(SpellEffectIndex index) const { return m_auras[index]; } @@ -389,7 +389,7 @@ class MANGOS_DLL_SPEC Aura time_t GetAuraApplyTime() const { return m_applyTime; } uint32 GetAuraTicks() const { return m_periodicTick; } uint32 GetAuraMaxTicks() const { return m_maxduration > 0 && m_modifier.periodictime > 0 ? m_maxduration / m_modifier.periodictime : 0; } - uint8 GetStackAmount() const { return GetHolder()->GetStackAmount(); } + uint32 GetStackAmount() const { return GetHolder()->GetStackAmount(); } void SetLoadedState(int32 damage,int32 maxduration,int32 duration) { diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index c31336f63..e6065b36f 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1691,7 +1691,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx) if (Aura* pAura = m_caster->GetAura(spellShrink, EFFECT_INDEX_0)) { - uint8 stackNum = pAura->GetStackAmount(); + uint32 stackNum = pAura->GetStackAmount(); // chance to become pygmified (5, 10, 15 etc) if (roll_chance_i(stackNum*5)) diff --git a/src/game/UnitAuraProcHandler.cpp b/src/game/UnitAuraProcHandler.cpp index 8a3c4fa24..40812cc50 100644 --- a/src/game/UnitAuraProcHandler.cpp +++ b/src/game/UnitAuraProcHandler.cpp @@ -1891,7 +1891,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura triggered_spell_id = 31803; // Holy Vengeance // Add 5-stack effect from Holy Vengeance - int8 stacks = 0; + uint32 stacks = 0; AuraList const& auras = target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); for(AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr) { @@ -1901,7 +1901,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura break; } } - if(stacks >= 5) + if (stacks >= 5) CastSpell(target,42463,true,NULL,triggeredByAura); break; } @@ -1993,7 +1993,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura triggered_spell_id = 53742; // Blood Corruption // Add 5-stack effect from Blood Corruption - int8 stacks = 0; + uint32 stacks = 0; AuraList const& auras = target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); for(AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr) { @@ -2003,7 +2003,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura break; } } - if(stacks >= 5) + if (stacks >= 5) CastSpell(target,53739,true,NULL,triggeredByAura); break; } @@ -3127,7 +3127,7 @@ SpellAuraProcResult Unit::HandleProcTriggerSpellAuraProc(Unit *pVictim, uint32 d Aura * dummy = GetDummyAura(37658); // release at 3 aura in stack (cont contain in basepoint of trigger aura) - if(!dummy || dummy->GetStackAmount() < triggerAmount) + if(!dummy || dummy->GetStackAmount() < uint32(triggerAmount)) return SPELL_AURA_PROC_FAILED; RemoveAurasDueToSpell(37658); @@ -3152,7 +3152,7 @@ SpellAuraProcResult Unit::HandleProcTriggerSpellAuraProc(Unit *pVictim, uint32 d // counting Aura * dummy = GetDummyAura(54842); // release at 3 aura in stack (cont contain in basepoint of trigger aura) - if(!dummy || dummy->GetStackAmount() < triggerAmount) + if(!dummy || dummy->GetStackAmount() < uint32(triggerAmount)) return SPELL_AURA_PROC_FAILED; RemoveAurasDueToSpell(54842); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index f5141d3ce..f6db897df 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10483" + #define REVISION_NR "10484" #endif // __REVISION_NR_H__