[7809] Replace repeating "remove cooldown and send update to client" code by function call.

This commit is contained in:
VladimirMangos 2009-05-09 19:27:52 +04:00
parent 09046df744
commit f117ce3420
6 changed files with 22 additions and 48 deletions

View file

@ -1064,11 +1064,7 @@ bool ChatHandler::HandleCooldownCommand(const char* args)
return false;
}
WorldPacket data( SMSG_CLEAR_COOLDOWN, (4+8) );
data << uint32(spell_id);
data << uint64(target->GetGUID());
target->GetSession()->SendPacket(&data);
target->RemoveSpellCooldown(spell_id);
target->RemoveSpellCooldown(spell_id,true);
PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target==m_session->GetPlayer() ? GetMangosString(LANG_YOU) : tNameLink.c_str());
}
return true;

View file

@ -3214,6 +3214,20 @@ void Player::removeSpell(uint32 spell_id, bool disabled, bool update_action_bar_
}
}
void Player::RemoveSpellCooldown( uint32 spell_id, bool update /* = false */ )
{
m_spellCooldowns.erase(spell_id);
if(update)
{
WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
data << uint32(spell_id);
data << uint64(GetGUID());
SendDirectMessage(&data);
}
}
void Player::RemoveArenaSpellCooldowns()
{
// remove cooldowns on spells that has < 15 min CD

View file

@ -1404,7 +1404,7 @@ class MANGOS_DLL_SPEC Player : public Unit
void AddSpellCooldown(uint32 spell_id, uint32 itemid, time_t end_time);
void SendCooldownEvent(SpellEntry const *spellInfo, uint32 itemId = 0, Spell* spell = NULL);
void ProhibitSpellScholl(SpellSchoolMask idSchoolMask, uint32 unTimeMs );
void RemoveSpellCooldown(uint32 spell_id) { m_spellCooldowns.erase(spell_id); }
void RemoveSpellCooldown(uint32 spell_id, bool update = false);
void RemoveArenaSpellCooldowns();
void RemoveAllSpellCooldown();
void _LoadSpellCooldowns(QueryResult *result);

View file

@ -588,15 +588,7 @@ void Spell::FillTargetMap()
{
// clear cooldown at fail
if(m_caster->GetTypeId()==TYPEID_PLAYER)
{
((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id);
WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
data << uint32(m_spellInfo->Id);
data << uint64(m_caster->GetGUID());
((Player*)m_caster)->GetSession()->SendPacket(&data);
}
((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id,true);
SendCastResult(SPELL_FAILED_NO_EDIBLE_CORPSES);
finish(false);
}

View file

@ -1196,12 +1196,7 @@ void Spell::EffectDummy(uint32 i)
(GetSpellSchoolMask(spellInfo) & SPELL_SCHOOL_MASK_FROST) &&
spellInfo->Id != 11958 && GetSpellRecoveryTime(spellInfo) > 0 )
{
((Player*)m_caster)->RemoveSpellCooldown(classspell);
WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
data << uint32(classspell);
data << uint64(m_caster->GetGUID());
((Player*)m_caster)->GetSession()->SendPacket(&data);
((Player*)m_caster)->RemoveSpellCooldown(classspell,true);
}
}
return;
@ -1444,14 +1439,7 @@ void Spell::EffectDummy(uint32 i)
SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell);
if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && (spellInfo->SpellFamilyFlags & 0x0000024000000860LL))
{
((Player*)m_caster)->RemoveSpellCooldown(classspell);
WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
data << uint32(classspell);
data << uint64(m_caster->GetGUID());
((Player*)m_caster)->GetSession()->SendPacket(&data);
}
((Player*)m_caster)->RemoveSpellCooldown(classspell,true);
}
return;
}
@ -1502,14 +1490,7 @@ void Spell::EffectDummy(uint32 i)
SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell);
if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && spellInfo->Id != 23989 && GetSpellRecoveryTime(spellInfo) > 0 )
{
((Player*)m_caster)->RemoveSpellCooldown(classspell);
WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
data << uint32(classspell);
data << uint64(m_caster->GetGUID());
((Player*)m_caster)->GetSession()->SendPacket(&data);
}
((Player*)m_caster)->RemoveSpellCooldown(classspell,true);
}
return;
}
@ -1608,17 +1589,8 @@ void Spell::EffectDummy(uint32 i)
// non-standard cast requirement check
if (!unitTarget || unitTarget->getAttackers().empty())
{
// clear cooldown at fail
if(m_caster->GetTypeId()==TYPEID_PLAYER)
{
((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id);
WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8));
data << uint32(m_spellInfo->Id);
data << uint64(m_caster->GetGUID());
((Player*)m_caster)->GetSession()->SendPacket(&data);
}
((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id,true);
SendCastResult(SPELL_FAILED_TARGET_AFFECTING_COMBAT);
return;
}

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7808"
#define REVISION_NR "7809"
#endif // __REVISION_NR_H__