Fix some targeting data get from client

Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
DiSlord 2009-01-31 22:02:23 +03:00
parent 419f86e939
commit f19f5618fb

View file

@ -3723,7 +3723,7 @@ uint8 Spell::CanCast(bool strict)
// If 0 spell effect empty - client not send target data (need use selection)
// TODO: check it on next client version
if (m_targets.m_targetMask == TARGET_FLAG_SELF &&
m_spellInfo->Effect[0] == 0 && m_spellInfo->EffectImplicitTargetA[1] != TARGET_SELF)
m_spellInfo->EffectImplicitTargetA[1] == TARGET_CHAIN_DAMAGE)
{
if (target = m_caster->GetUnit(*m_caster, ((Player *)m_caster)->GetSelection()))
m_targets.setUnitTarget(target);