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[11264] Add script effect of spell 44364
Signed-off-by: NoFantasy <nofantasy@nf.no>
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2 changed files with 11 additions and 1 deletions
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@ -6336,6 +6336,16 @@ void Spell::EffectScriptEffect(SpellEffectIndex eff_idx)
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m_caster->CastSpell(m_caster, 50217, true);
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return;
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}
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case 44364: // Rock Falcon Primer
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{
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if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
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return;
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// Are there anything special with this, a random chance or condition?
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// Feeding Rock Falcon
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unitTarget->CastSpell(unitTarget, m_spellInfo->CalculateSimpleValue(eff_idx), true);
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return;
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}
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case 44455: // Character Script Effect Reverse Cast
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{
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if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT)
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