diff --git a/src/game/Object/Player.cpp b/src/game/Object/Player.cpp index d5cd5b66c..ecac51d70 100644 --- a/src/game/Object/Player.cpp +++ b/src/game/Object/Player.cpp @@ -5996,7 +5996,7 @@ bool Player::UpdateFishingSkill() // levels sync. with spell requirement for skill levels to learn // bonus abilities in sSkillLineAbilityStore // Used only to avoid scan DBC at each skill grow -static uint32 bonusSkillLevels[] = {75, 150, 225, 300, 375, 450, 525}; +static uint32 bonusSkillLevels[] = {75, 150, 225, 300, 375, 450, 525, 600}; bool Player::UpdateSkillPro(uint16 SkillId, int32 Chance, uint32 step) {