From f33b4098dce711a3e6c4bbdfae282704973bc8c9 Mon Sep 17 00:00:00 2001 From: NeatElves Date: Sat, 3 Jan 2009 19:52:59 +0300 Subject: [PATCH] [7016] Avoid table `areatrigger_teleport` double reload at .reload all command. Signed-off-by: VladimirMangos --- src/game/Level3.cpp | 1 - src/shared/revision_nr.h | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index d71121f2d..f66c4ef45 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -54,7 +54,6 @@ //reload commands bool ChatHandler::HandleReloadAllCommand(const char*) { - HandleReloadAreaTriggerTeleportCommand(""); HandleReloadSkillFishingBaseLevelCommand(""); HandleReloadAllAreaCommand(""); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 5d8c973db..d672824e6 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7015" + #define REVISION_NR "7016" #endif // __REVISION_NR_H__