[8589] Merge branch '320' - Switch to support client version 3.2.2A

You need extract new dbc/map/vmaps for correct work.
And apply ofc sql updates that including character convertion.

Special thanks to TOM_RUS for prepering this switch :)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
VladimirMangos 2009-10-06 12:11:22 +04:00
commit f37f27d3c2
99 changed files with 2645 additions and 1697 deletions

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@ -355,11 +355,13 @@
<ClCompile Include="..\..\src\game\BattleGround.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundAA.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundAB.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundABG.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundAV.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundBE.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundDS.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundEY.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundHandler.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundIC.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundMgr.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundNA.cpp" />
<ClCompile Include="..\..\src\game\BattleGroundRL.cpp" />
@ -502,10 +504,12 @@
<ClInclude Include="..\..\src\game\BattleGround.h" />
<ClInclude Include="..\..\src\game\BattleGroundAA.h" />
<ClInclude Include="..\..\src\game\BattleGroundAB.h" />
<ClInclude Include="..\..\src\game\BattleGroundABG.h" />
<ClInclude Include="..\..\src\game\BattleGroundAV.h" />
<ClInclude Include="..\..\src\game\BattleGroundBE.h" />
<ClInclude Include="..\..\src\game\BattleGroundDS.h" />
<ClInclude Include="..\..\src\game\BattleGroundEY.h" />
<ClInclude Include="..\..\src\game\BattleGroundIC.h" />
<ClInclude Include="..\..\src\game\BattleGroundMgr.h" />
<ClInclude Include="..\..\src\game\BattleGroundNA.h" />
<ClInclude Include="..\..\src\game\BattleGroundRL.h" />

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@ -565,6 +565,14 @@
RelativePath="..\..\src\game\BattleGroundAB.h"
>
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<File
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>
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<File
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>
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<File
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>
@ -601,6 +609,14 @@
RelativePath="..\..\src\game\BattleGroundHandler.cpp"
>
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<File
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>
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<File
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>
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<File
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>

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@ -566,6 +566,14 @@
RelativePath="..\..\src\game\BattleGroundAB.h"
>
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<File
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>
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<File
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>
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<File
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>
@ -602,6 +610,14 @@
RelativePath="..\..\src\game\BattleGroundHandler.cpp"
>
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<File
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>
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<File
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>
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<File
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>