[7583] Use instead BasePoints+1 hardcoded formula more correct BasePoint+BaseDice hide in special helper function.

This commit is contained in:
VladimirMangos 2009-03-29 22:45:12 +04:00
parent ab7491e0e1
commit f38283eba6
5 changed files with 18 additions and 14 deletions

View file

@ -122,7 +122,8 @@ int32 CompareAuraRanks(uint32 spellId_1, uint32 effIndex_1, uint32 spellId_2, ui
if (spellId_1 == spellId_2) return 0;
int32 diff = spellInfo_1->EffectBasePoints[effIndex_1] - spellInfo_2->EffectBasePoints[effIndex_2];
if (spellInfo_1->EffectBasePoints[effIndex_1]+1 < 0 && spellInfo_2->EffectBasePoints[effIndex_2]+1 < 0) return -diff;
if (spellInfo_1->CalculateSimpleValue(effIndex_1) < 0 && spellInfo_2->CalculateSimpleValue(effIndex_2) < 0)
return -diff;
else return diff;
}
@ -339,7 +340,7 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex)
case SPELL_AURA_MOD_DAMAGE_DONE: // dependent from bas point sign (negative -> negative)
case SPELL_AURA_MOD_HEALING_DONE:
{
if(spellproto->EffectBasePoints[effIndex]+int32(spellproto->EffectBaseDice[effIndex]) < 0)
if(spellproto->CalculateSimpleValue(effIndex) < 0)
return false;
break;
}
@ -437,7 +438,7 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex)
switch(spellproto->EffectMiscValue[effIndex])
{
case SPELLMOD_COST: // dependent from bas point sign (negative -> positive)
if(spellproto->EffectBasePoints[effIndex]+int32(spellproto->EffectBaseDice[effIndex]) > 0)
if(spellproto->CalculateSimpleValue(effIndex) > 0)
return false;
break;
default:
@ -445,11 +446,11 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex)
}
} break;
case SPELL_AURA_MOD_HEALING_PCT:
if(spellproto->EffectBasePoints[effIndex]+int32(spellproto->EffectBaseDice[effIndex]) < 0)
if(spellproto->CalculateSimpleValue(effIndex) < 0)
return false;
break;
case SPELL_AURA_MOD_SKILL:
if(spellproto->EffectBasePoints[effIndex]+int32(spellproto->EffectBaseDice[effIndex]) < 0)
if(spellproto->CalculateSimpleValue(effIndex) < 0)
return false;
break;
case SPELL_AURA_FORCE_REACTION:
@ -1774,10 +1775,10 @@ void SpellMgr::LoadSpellLearnSkills()
SpellLearnSkillNode dbc_node;
dbc_node.skill = entry->EffectMiscValue[i];
if ( dbc_node.skill != SKILL_RIDING )
dbc_node.value = 1;
dbc_node.value = 1;
else
dbc_node.value = (entry->EffectBasePoints[i]+1)*75;
dbc_node.maxvalue = (entry->EffectBasePoints[i]+1)*75;
dbc_node.value = entry->CalculateSimpleValue(i)*75;
dbc_node.maxvalue = entry->CalculateSimpleValue(i)*75;
mSpellLearnSkills[spell] = dbc_node;
++dbc_count;
@ -2095,7 +2096,7 @@ void SpellMgr::LoadSpellPetAuras()
continue;
}
PetAura pa(pet, aura, spellInfo->EffectImplicitTargetA[i] == TARGET_PET, spellInfo->EffectBasePoints[i] + spellInfo->EffectBaseDice[i]);
PetAura pa(pet, aura, spellInfo->EffectImplicitTargetA[i] == TARGET_PET, spellInfo->CalculateSimpleValue(i));
mSpellPetAuraMap[spell] = pa;
}