diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index c2ee37d17..cfc1db319 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2120,11 +2120,11 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList& break; case 64844: // Divine Hymn // target amount stored in parent spell dummy effect but hard to access - FillRaidOrPartyHealthPriorityTargets(targetUnitMap, m_caster, m_caster, radius, 3, true, false, false); + FillRaidOrPartyHealthPriorityTargets(targetUnitMap, m_caster, m_caster, radius, 3, true, false, true); break; case 64904: // Hymn of Hope // target amount stored in parent spell dummy effect but hard to access - FillRaidOrPartyManaPriorityTargets(targetUnitMap, m_caster, m_caster, radius, 3, true, false, false); + FillRaidOrPartyManaPriorityTargets(targetUnitMap, m_caster, m_caster, radius, 3, true, false, true); break; default: // selected friendly units (for casting objects) around casting object diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 57f2644b4..c0b010f76 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11734" + #define REVISION_NR "11735" #endif // __REVISION_NR_H__