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[10651] Fixed combat log being bugged by pets without name
Signed-off-by: SilverIce <slifeleaf@gmail.com>
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38e4a4936d
commit
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2 changed files with 9 additions and 1 deletions
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@ -315,7 +315,15 @@ void WorldSession::SendPetNameQuery( uint64 petguid, uint32 petnumber)
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{
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Creature* pet = _player->GetMap()->GetAnyTypeCreature(petguid);
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if(!pet || !pet->GetCharmInfo() || pet->GetCharmInfo()->GetPetNumber() != petnumber)
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{
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WorldPacket data(SMSG_PET_NAME_QUERY_RESPONSE, (4+1+4+1));
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data << uint32(petnumber);
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data << uint8(0);
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data << uint32(0);
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data << uint8(0);
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_player->GetSession()->SendPacket(&data);
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return;
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}
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std::string name = pet->GetName();
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