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[9903] Fixed build problem at *nix.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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5b5552112d
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3 changed files with 11 additions and 11 deletions
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@ -1148,6 +1148,16 @@ enum SpellPreventionType
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SPELL_PREVENTION_TYPE_PACIFY = 2
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};
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enum DamageEffectType
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{
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DIRECT_DAMAGE = 0, // used for normal weapon damage (not for class abilities or spells)
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SPELL_DIRECT_DAMAGE = 1, // spell/class abilities damage
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DOT = 2,
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HEAL = 3,
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NODAMAGE = 4, // used also in case when damage applied to health but not applied to spell channelInterruptFlags/etc
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SELF_DAMAGE = 5
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};
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enum GameobjectTypes
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{
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GAMEOBJECT_TYPE_DOOR = 0,
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@ -510,16 +510,6 @@ enum CombatRating
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#define MAX_COMBAT_RATING 25
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enum DamageEffectType
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{
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DIRECT_DAMAGE = 0, // used for normal weapon damage (not for class abilities or spells)
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SPELL_DIRECT_DAMAGE = 1, // spell/class abilities damage
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DOT = 2,
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HEAL = 3,
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NODAMAGE = 4, // used also in case when damage applied to health but not applied to spell channelInterruptFlags/etc
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SELF_DAMAGE = 5
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};
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/// internal used flags for marking special auras - for example some dummy-auras
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enum UnitAuraFlags
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9901"
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#define REVISION_NR "9903"
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#endif // __REVISION_NR_H__
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