[9903] Fixed build problem at *nix.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Lynx3d 2010-05-15 23:39:16 +04:00 committed by VladimirMangos
parent 5b5552112d
commit f492ee6794
3 changed files with 11 additions and 11 deletions

View file

@ -1148,6 +1148,16 @@ enum SpellPreventionType
SPELL_PREVENTION_TYPE_PACIFY = 2
};
enum DamageEffectType
{
DIRECT_DAMAGE = 0, // used for normal weapon damage (not for class abilities or spells)
SPELL_DIRECT_DAMAGE = 1, // spell/class abilities damage
DOT = 2,
HEAL = 3,
NODAMAGE = 4, // used also in case when damage applied to health but not applied to spell channelInterruptFlags/etc
SELF_DAMAGE = 5
};
enum GameobjectTypes
{
GAMEOBJECT_TYPE_DOOR = 0,

View file

@ -510,16 +510,6 @@ enum CombatRating
#define MAX_COMBAT_RATING 25
enum DamageEffectType
{
DIRECT_DAMAGE = 0, // used for normal weapon damage (not for class abilities or spells)
SPELL_DIRECT_DAMAGE = 1, // spell/class abilities damage
DOT = 2,
HEAL = 3,
NODAMAGE = 4, // used also in case when damage applied to health but not applied to spell channelInterruptFlags/etc
SELF_DAMAGE = 5
};
/// internal used flags for marking special auras - for example some dummy-auras
enum UnitAuraFlags
{

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "9901"
#define REVISION_NR "9903"
#endif // __REVISION_NR_H__