mirror of
https://github.com/mangosfour/server.git
synced 2025-12-18 10:37:01 +00:00
[11132] Typo in local var name.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
parent
26a4eed36c
commit
f4a2a582d9
2 changed files with 6 additions and 6 deletions
|
|
@ -600,7 +600,7 @@ void PoolManager::LoadFromDB()
|
||||||
sLog.outString( ">> Loaded %u objects pools", count );
|
sLog.outString( ">> Loaded %u objects pools", count );
|
||||||
delete result;
|
delete result;
|
||||||
|
|
||||||
PoolMapChecker mapCheaker;
|
PoolMapChecker mapChecker;
|
||||||
|
|
||||||
// Creatures
|
// Creatures
|
||||||
|
|
||||||
|
|
@ -649,7 +649,7 @@ void PoolManager::LoadFromDB()
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!mapCheaker.CheckAndRemember(data->mapid, pool_id, "pool_creature", "creature guid"))
|
if (!mapChecker.CheckAndRemember(data->mapid, pool_id, "pool_creature", "creature guid"))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
PoolTemplateData *pPoolTemplate = &mPoolTemplate[pool_id];
|
PoolTemplateData *pPoolTemplate = &mPoolTemplate[pool_id];
|
||||||
|
|
@ -723,7 +723,7 @@ void PoolManager::LoadFromDB()
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!mapCheaker.CheckAndRemember(data->mapid, pool_id, "pool_gameobject", "gameobject guid"))
|
if (!mapChecker.CheckAndRemember(data->mapid, pool_id, "pool_gameobject", "gameobject guid"))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
PoolTemplateData *pPoolTemplate = &mPoolTemplate[pool_id];
|
PoolTemplateData *pPoolTemplate = &mPoolTemplate[pool_id];
|
||||||
|
|
@ -815,9 +815,9 @@ void PoolManager::LoadFromDB()
|
||||||
for(SearchMap::iterator poolItr = mPoolSearchMap.find(i); poolItr != mPoolSearchMap.end(); poolItr = mPoolSearchMap.find(poolItr->second))
|
for(SearchMap::iterator poolItr = mPoolSearchMap.find(i); poolItr != mPoolSearchMap.end(); poolItr = mPoolSearchMap.find(poolItr->second))
|
||||||
{
|
{
|
||||||
// if child pool not have map data then it empty or have not checked child then will checked and all line later
|
// if child pool not have map data then it empty or have not checked child then will checked and all line later
|
||||||
if (MapEntry const* childMapEntry = mapCheaker.GetPoolMapEntry(poolItr->first))
|
if (MapEntry const* childMapEntry = mapChecker.GetPoolMapEntry(poolItr->first))
|
||||||
{
|
{
|
||||||
if (!mapCheaker.CheckAndRemember(childMapEntry->MapID, poolItr->second, "pool_pool", "pool with creature/gameobject"))
|
if (!mapChecker.CheckAndRemember(childMapEntry->MapID, poolItr->second, "pool_pool", "pool with creature/gameobject"))
|
||||||
{
|
{
|
||||||
mPoolPoolGroups[poolItr->second].RemoveOneRelation(poolItr->first);
|
mPoolPoolGroups[poolItr->second].RemoveOneRelation(poolItr->first);
|
||||||
mPoolSearchMap.erase(poolItr);
|
mPoolSearchMap.erase(poolItr);
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
#ifndef __REVISION_NR_H__
|
#ifndef __REVISION_NR_H__
|
||||||
#define __REVISION_NR_H__
|
#define __REVISION_NR_H__
|
||||||
#define REVISION_NR "11131"
|
#define REVISION_NR "11132"
|
||||||
#endif // __REVISION_NR_H__
|
#endif // __REVISION_NR_H__
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue