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[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfTypeInRange.
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16 changed files with 134 additions and 116 deletions
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@ -417,8 +417,6 @@ class ObjectMgr
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return mGameObjectForQuestSet.find(entry) != mGameObjectForQuestSet.end();
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}
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bool IsGameObjectOfTypeInRange(Player *player, uint64 guid, GameobjectTypes type) const;
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GossipText const* GetGossipText(uint32 Text_ID) const;
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WorldSafeLocsEntry const *GetClosestGraveYard(float x, float y, float z, uint32 MapId, uint32 team);
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