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https://github.com/mangosfour/server.git
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[11715] Remove World::setConfigPos for uint32 and move check to all uint32 config values.
As part changes move to int32 list as expected by values: * CONFIG_INT32_QUEST_HIGH_LEVEL_HIDE_DIFF * CONFIG_INT32_QUEST_LOW_LEVEL_HIDE_DIFF Please report if mangosd will report unexpected error (< 0) for some signed config option. I check manually but maybe miss some... Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
parent
1a263cb6a0
commit
f4be64ff48
5 changed files with 30 additions and 40 deletions
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@ -13608,7 +13608,7 @@ bool Player::CanSeeStartQuest(Quest const *pQuest) const
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SatisfyQuestMonth(pQuest, false) &&
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SatisfyQuestMonth(pQuest, false) &&
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pQuest->IsActive())
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pQuest->IsActive())
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{
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{
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return getLevel() + sWorld.getConfig(CONFIG_UINT32_QUEST_HIGH_LEVEL_HIDE_DIFF) >= pQuest->GetMinLevel();
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return int32(getLevel()) + sWorld.getConfig(CONFIG_INT32_QUEST_HIGH_LEVEL_HIDE_DIFF) >= int32(pQuest->GetMinLevel());
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}
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}
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return false;
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return false;
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@ -564,7 +564,7 @@ uint32 WorldSession::getDialogStatus(Player *pPlayer, Object* questgiver, uint32
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{
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{
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dialogStatusNew = DIALOG_STATUS_REWARD_REP;
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dialogStatusNew = DIALOG_STATUS_REWARD_REP;
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}
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}
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else if (pPlayer->getLevel() <= pPlayer->GetQuestLevelForPlayer(pQuest) + sWorld.getConfig(CONFIG_UINT32_QUEST_LOW_LEVEL_HIDE_DIFF))
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else if (int32(pPlayer->getLevel()) <= int32(pPlayer->GetQuestLevelForPlayer(pQuest)) + sWorld.getConfig(CONFIG_INT32_QUEST_LOW_LEVEL_HIDE_DIFF))
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{
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{
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if (pQuest->HasQuestFlag(QUEST_FLAGS_DAILY) || pQuest->HasQuestFlag(QUEST_FLAGS_WEEKLY))
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if (pQuest->HasQuestFlag(QUEST_FLAGS_DAILY) || pQuest->HasQuestFlag(QUEST_FLAGS_WEEKLY))
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dialogStatusNew = DIALOG_STATUS_AVAILABLE_REP;
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dialogStatusNew = DIALOG_STATUS_AVAILABLE_REP;
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@ -490,7 +490,7 @@ void World::LoadConfigSettings(bool reload)
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setConfigPos(CONFIG_FLOAT_RATE_AUCTION_TIME, "Rate.Auction.Time", 1.0f);
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setConfigPos(CONFIG_FLOAT_RATE_AUCTION_TIME, "Rate.Auction.Time", 1.0f);
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setConfig(CONFIG_FLOAT_RATE_AUCTION_DEPOSIT, "Rate.Auction.Deposit", 1.0f);
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setConfig(CONFIG_FLOAT_RATE_AUCTION_DEPOSIT, "Rate.Auction.Deposit", 1.0f);
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setConfig(CONFIG_FLOAT_RATE_AUCTION_CUT, "Rate.Auction.Cut", 1.0f);
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setConfig(CONFIG_FLOAT_RATE_AUCTION_CUT, "Rate.Auction.Cut", 1.0f);
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setConfigPos(CONFIG_UINT32_AUCTION_DEPOSIT_MIN, "Auction.Deposit.Min", SILVER);
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setConfig(CONFIG_UINT32_AUCTION_DEPOSIT_MIN, "Auction.Deposit.Min", SILVER);
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setConfig(CONFIG_FLOAT_RATE_HONOR, "Rate.Honor",1.0f);
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setConfig(CONFIG_FLOAT_RATE_HONOR, "Rate.Honor",1.0f);
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setConfigPos(CONFIG_FLOAT_RATE_MINING_AMOUNT, "Rate.Mining.Amount", 1.0f);
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setConfigPos(CONFIG_FLOAT_RATE_MINING_AMOUNT, "Rate.Mining.Amount", 1.0f);
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setConfigPos(CONFIG_FLOAT_RATE_MINING_NEXT, "Rate.Mining.Next", 1.0f);
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setConfigPos(CONFIG_FLOAT_RATE_MINING_NEXT, "Rate.Mining.Next", 1.0f);
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@ -521,7 +521,7 @@ void World::LoadConfigSettings(bool reload)
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setConfig(CONFIG_BOOL_ADDON_CHANNEL, "AddonChannel", true);
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setConfig(CONFIG_BOOL_ADDON_CHANNEL, "AddonChannel", true);
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setConfig(CONFIG_BOOL_CLEAN_CHARACTER_DB, "CleanCharacterDB", true);
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setConfig(CONFIG_BOOL_CLEAN_CHARACTER_DB, "CleanCharacterDB", true);
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setConfig(CONFIG_BOOL_GRID_UNLOAD, "GridUnload", true);
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setConfig(CONFIG_BOOL_GRID_UNLOAD, "GridUnload", true);
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setConfigPos(CONFIG_UINT32_INTERVAL_SAVE, "PlayerSave.Interval", 15 * MINUTE * IN_MILLISECONDS);
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setConfig(CONFIG_UINT32_INTERVAL_SAVE, "PlayerSave.Interval", 15 * MINUTE * IN_MILLISECONDS);
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setConfigMinMax(CONFIG_UINT32_MIN_LEVEL_STAT_SAVE, "PlayerSave.Stats.MinLevel", 0, 0, MAX_LEVEL);
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setConfigMinMax(CONFIG_UINT32_MIN_LEVEL_STAT_SAVE, "PlayerSave.Stats.MinLevel", 0, 0, MAX_LEVEL);
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setConfig(CONFIG_BOOL_STATS_SAVE_ONLY_ON_LOGOUT, "PlayerSave.Stats.SaveOnlyOnLogout", true);
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setConfig(CONFIG_BOOL_STATS_SAVE_ONLY_ON_LOGOUT, "PlayerSave.Stats.SaveOnlyOnLogout", true);
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@ -583,11 +583,11 @@ void World::LoadConfigSettings(bool reload)
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setConfigMinMax(CONFIG_UINT32_START_PLAYER_MONEY, "StartPlayerMoney", 0, 0, MAX_MONEY_AMOUNT);
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setConfigMinMax(CONFIG_UINT32_START_PLAYER_MONEY, "StartPlayerMoney", 0, 0, MAX_MONEY_AMOUNT);
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setConfigPos(CONFIG_UINT32_MAX_HONOR_POINTS, "MaxHonorPoints", 75000);
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setConfig(CONFIG_UINT32_MAX_HONOR_POINTS, "MaxHonorPoints", 75000);
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setConfigMinMax(CONFIG_UINT32_START_HONOR_POINTS, "StartHonorPoints", 0, 0, getConfig(CONFIG_UINT32_MAX_HONOR_POINTS));
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setConfigMinMax(CONFIG_UINT32_START_HONOR_POINTS, "StartHonorPoints", 0, 0, getConfig(CONFIG_UINT32_MAX_HONOR_POINTS));
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setConfigPos(CONFIG_UINT32_MAX_ARENA_POINTS, "MaxArenaPoints", 5000);
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setConfig(CONFIG_UINT32_MAX_ARENA_POINTS, "MaxArenaPoints", 5000);
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setConfigMinMax(CONFIG_UINT32_START_ARENA_POINTS, "StartArenaPoints", 0, 0, getConfig(CONFIG_UINT32_MAX_ARENA_POINTS));
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setConfigMinMax(CONFIG_UINT32_START_ARENA_POINTS, "StartArenaPoints", 0, 0, getConfig(CONFIG_UINT32_MAX_ARENA_POINTS));
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@ -631,7 +631,7 @@ void World::LoadConfigSettings(bool reload)
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setConfigMin(CONFIG_UINT32_MASS_MAILER_SEND_PER_TICK, "MassMailer.SendPerTick", 10, 1);
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setConfigMin(CONFIG_UINT32_MASS_MAILER_SEND_PER_TICK, "MassMailer.SendPerTick", 10, 1);
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setConfigPos(CONFIG_UINT32_UPTIME_UPDATE, "UpdateUptimeInterval", 10);
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setConfig(CONFIG_UINT32_UPTIME_UPDATE, "UpdateUptimeInterval", 10);
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if (reload)
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if (reload)
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{
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{
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m_timers[WUPDATE_UPTIME].SetInterval(getConfig(CONFIG_UINT32_UPTIME_UPDATE)*MINUTE*IN_MILLISECONDS);
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m_timers[WUPDATE_UPTIME].SetInterval(getConfig(CONFIG_UINT32_UPTIME_UPDATE)*MINUTE*IN_MILLISECONDS);
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@ -643,15 +643,15 @@ void World::LoadConfigSettings(bool reload)
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setConfig(CONFIG_UINT32_SKILL_CHANCE_GREEN, "SkillChance.Green", 25);
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setConfig(CONFIG_UINT32_SKILL_CHANCE_GREEN, "SkillChance.Green", 25);
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setConfig(CONFIG_UINT32_SKILL_CHANCE_GREY, "SkillChance.Grey", 0);
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setConfig(CONFIG_UINT32_SKILL_CHANCE_GREY, "SkillChance.Grey", 0);
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setConfigPos(CONFIG_UINT32_SKILL_CHANCE_MINING_STEPS, "SkillChance.MiningSteps", 75);
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setConfig(CONFIG_UINT32_SKILL_CHANCE_MINING_STEPS, "SkillChance.MiningSteps", 75);
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setConfigPos(CONFIG_UINT32_SKILL_CHANCE_SKINNING_STEPS, "SkillChance.SkinningSteps", 75);
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setConfig(CONFIG_UINT32_SKILL_CHANCE_SKINNING_STEPS, "SkillChance.SkinningSteps", 75);
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setConfig(CONFIG_BOOL_SKILL_PROSPECTING, "SkillChance.Prospecting", false);
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setConfig(CONFIG_BOOL_SKILL_PROSPECTING, "SkillChance.Prospecting", false);
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setConfig(CONFIG_BOOL_SKILL_MILLING, "SkillChance.Milling", false);
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setConfig(CONFIG_BOOL_SKILL_MILLING, "SkillChance.Milling", false);
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setConfigPos(CONFIG_UINT32_SKILL_GAIN_CRAFTING, "SkillGain.Crafting", 1);
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setConfig(CONFIG_UINT32_SKILL_GAIN_CRAFTING, "SkillGain.Crafting", 1);
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setConfigPos(CONFIG_UINT32_SKILL_GAIN_DEFENSE, "SkillGain.Defense", 1);
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setConfig(CONFIG_UINT32_SKILL_GAIN_DEFENSE, "SkillGain.Defense", 1);
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setConfigPos(CONFIG_UINT32_SKILL_GAIN_GATHERING, "SkillGain.Gathering", 1);
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setConfig(CONFIG_UINT32_SKILL_GAIN_GATHERING, "SkillGain.Gathering", 1);
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setConfig(CONFIG_UINT32_SKILL_GAIN_WEAPON, "SkillGain.Weapon", 1);
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setConfig(CONFIG_UINT32_SKILL_GAIN_WEAPON, "SkillGain.Weapon", 1);
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setConfig(CONFIG_BOOL_SKILL_FAIL_LOOT_FISHING, "SkillFail.Loot.Fishing", true);
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setConfig(CONFIG_BOOL_SKILL_FAIL_LOOT_FISHING, "SkillFail.Loot.Fishing", true);
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@ -685,12 +685,8 @@ void World::LoadConfigSettings(bool reload)
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setConfig(CONFIG_UINT32_WORLD_BOSS_LEVEL_DIFF, "WorldBossLevelDiff", 3);
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setConfig(CONFIG_UINT32_WORLD_BOSS_LEVEL_DIFF, "WorldBossLevelDiff", 3);
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// note: disable value (-1) will assigned as 0xFFFFFFF, to prevent overflow at calculations limit it to max possible player level MAX_LEVEL(100)
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// note: disable value (-1) will assigned as 0xFFFFFFF, to prevent overflow at calculations limit it to max possible player level MAX_LEVEL(100)
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setConfig(CONFIG_UINT32_QUEST_LOW_LEVEL_HIDE_DIFF, "Quests.LowLevelHideDiff", 4);
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setConfigMinMax(CONFIG_INT32_QUEST_LOW_LEVEL_HIDE_DIFF, "Quests.LowLevelHideDiff", 4, -1, MAX_LEVEL);
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if (getConfig(CONFIG_UINT32_QUEST_LOW_LEVEL_HIDE_DIFF) > MAX_LEVEL)
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setConfigMinMax(CONFIG_INT32_QUEST_HIGH_LEVEL_HIDE_DIFF, "Quests.HighLevelHideDiff", 7, -1, MAX_LEVEL);
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setConfig(CONFIG_UINT32_QUEST_LOW_LEVEL_HIDE_DIFF, MAX_LEVEL);
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setConfig(CONFIG_UINT32_QUEST_HIGH_LEVEL_HIDE_DIFF, "Quests.HighLevelHideDiff", 7);
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if (getConfig(CONFIG_UINT32_QUEST_HIGH_LEVEL_HIDE_DIFF) > MAX_LEVEL)
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setConfig(CONFIG_UINT32_QUEST_HIGH_LEVEL_HIDE_DIFF, MAX_LEVEL);
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setConfigMinMax(CONFIG_UINT32_QUEST_DAILY_RESET_HOUR, "Quests.Daily.ResetHour", 6, 0, 23);
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setConfigMinMax(CONFIG_UINT32_QUEST_DAILY_RESET_HOUR, "Quests.Daily.ResetHour", 6, 0, 23);
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setConfigMinMax(CONFIG_UINT32_QUEST_WEEKLY_RESET_WEEK_DAY, "Quests.Weekly.ResetWeekDay", 3, 0, 6);
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setConfigMinMax(CONFIG_UINT32_QUEST_WEEKLY_RESET_WEEK_DAY, "Quests.Weekly.ResetWeekDay", 3, 0, 6);
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@ -710,11 +706,11 @@ void World::LoadConfigSettings(bool reload)
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setConfig(CONFIG_UINT32_CHAT_STRICT_LINK_CHECKING_KICK, "ChatStrictLinkChecking.Kick", 0);
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setConfig(CONFIG_UINT32_CHAT_STRICT_LINK_CHECKING_KICK, "ChatStrictLinkChecking.Kick", 0);
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setConfig(CONFIG_BOOL_CORPSE_EMPTY_LOOT_SHOW, "Corpse.EmptyLootShow", true);
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setConfig(CONFIG_BOOL_CORPSE_EMPTY_LOOT_SHOW, "Corpse.EmptyLootShow", true);
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setConfigPos(CONFIG_UINT32_CORPSE_DECAY_NORMAL, "Corpse.Decay.NORMAL", 300);
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setConfig(CONFIG_UINT32_CORPSE_DECAY_NORMAL, "Corpse.Decay.NORMAL", 300);
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setConfigPos(CONFIG_UINT32_CORPSE_DECAY_RARE, "Corpse.Decay.RARE", 900);
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setConfig(CONFIG_UINT32_CORPSE_DECAY_RARE, "Corpse.Decay.RARE", 900);
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setConfigPos(CONFIG_UINT32_CORPSE_DECAY_ELITE, "Corpse.Decay.ELITE", 600);
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setConfig(CONFIG_UINT32_CORPSE_DECAY_ELITE, "Corpse.Decay.ELITE", 600);
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setConfigPos(CONFIG_UINT32_CORPSE_DECAY_RAREELITE, "Corpse.Decay.RAREELITE", 1200);
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setConfig(CONFIG_UINT32_CORPSE_DECAY_RAREELITE, "Corpse.Decay.RAREELITE", 1200);
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setConfigPos(CONFIG_UINT32_CORPSE_DECAY_WORLDBOSS, "Corpse.Decay.WORLDBOSS", 3600);
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setConfig(CONFIG_UINT32_CORPSE_DECAY_WORLDBOSS, "Corpse.Decay.WORLDBOSS", 3600);
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setConfig(CONFIG_INT32_DEATH_SICKNESS_LEVEL, "Death.SicknessLevel", 11);
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setConfig(CONFIG_INT32_DEATH_SICKNESS_LEVEL, "Death.SicknessLevel", 11);
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@ -845,12 +841,12 @@ void World::LoadConfigSettings(bool reload)
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///- Load the CharDelete related config options
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///- Load the CharDelete related config options
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setConfigMinMax(CONFIG_UINT32_CHARDELETE_METHOD, "CharDelete.Method", 0, 0, 1);
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setConfigMinMax(CONFIG_UINT32_CHARDELETE_METHOD, "CharDelete.Method", 0, 0, 1);
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setConfigMinMax(CONFIG_UINT32_CHARDELETE_MIN_LEVEL, "CharDelete.MinLevel", 0, 0, getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL));
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setConfigMinMax(CONFIG_UINT32_CHARDELETE_MIN_LEVEL, "CharDelete.MinLevel", 0, 0, getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL));
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setConfigPos(CONFIG_UINT32_CHARDELETE_KEEP_DAYS, "CharDelete.KeepDays", 30);
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setConfig(CONFIG_UINT32_CHARDELETE_KEEP_DAYS, "CharDelete.KeepDays", 30);
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if (configNoReload(reload, CONFIG_UINT32_GUID_RESERVE_SIZE_CREATURE, "GuidReserveSize.Creature", 100))
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if (configNoReload(reload, CONFIG_UINT32_GUID_RESERVE_SIZE_CREATURE, "GuidReserveSize.Creature", 100))
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setConfigPos(CONFIG_UINT32_GUID_RESERVE_SIZE_CREATURE, "GuidReserveSize.Creature", 100);
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setConfig(CONFIG_UINT32_GUID_RESERVE_SIZE_CREATURE, "GuidReserveSize.Creature", 100);
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if (configNoReload(reload, CONFIG_UINT32_GUID_RESERVE_SIZE_GAMEOBJECT, "GuidReserveSize.GameObject", 100))
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if (configNoReload(reload, CONFIG_UINT32_GUID_RESERVE_SIZE_GAMEOBJECT, "GuidReserveSize.GameObject", 100))
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setConfigPos(CONFIG_UINT32_GUID_RESERVE_SIZE_GAMEOBJECT, "GuidReserveSize.GameObject", 100);
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setConfig(CONFIG_UINT32_GUID_RESERVE_SIZE_GAMEOBJECT, "GuidReserveSize.GameObject", 100);
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setConfig(CONFIG_UINT32_MIN_LEVEL_FOR_RAID, "Raid.MinLevel", 10);
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setConfig(CONFIG_UINT32_MIN_LEVEL_FOR_RAID, "Raid.MinLevel", 10);
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@ -2174,6 +2170,11 @@ void World::LoadDBVersion()
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void World::setConfig(eConfigUInt32Values index, char const* fieldname, uint32 defvalue)
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void World::setConfig(eConfigUInt32Values index, char const* fieldname, uint32 defvalue)
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{
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{
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setConfig(index, sConfig.GetIntDefault(fieldname,defvalue));
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setConfig(index, sConfig.GetIntDefault(fieldname,defvalue));
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if (int32(getConfig(index)) < 0)
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{
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sLog.outError("%s (%i) can't be negative. Using %u instead.", fieldname, int32(getConfig(index)), defvalue);
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setConfig(index, defvalue);
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}
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}
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}
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void World::setConfig(eConfigInt32Values index, char const* fieldname, int32 defvalue)
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void World::setConfig(eConfigInt32Values index, char const* fieldname, int32 defvalue)
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@ -2191,16 +2192,6 @@ void World::setConfig( eConfigBoolValues index, char const* fieldname, bool defv
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setConfig(index, sConfig.GetBoolDefault(fieldname,defvalue));
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setConfig(index, sConfig.GetBoolDefault(fieldname,defvalue));
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}
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}
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void World::setConfigPos(eConfigUInt32Values index, char const* fieldname, uint32 defvalue)
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{
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setConfig(index, fieldname, defvalue);
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if (int32(getConfig(index)) < 0)
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{
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sLog.outError("%s (%i) can't be negative. Using %u instead.", fieldname, int32(getConfig(index)), defvalue);
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setConfig(index, defvalue);
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}
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}
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void World::setConfigPos(eConfigFloatValues index, char const* fieldname, float defvalue)
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void World::setConfigPos(eConfigFloatValues index, char const* fieldname, float defvalue)
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{
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{
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setConfig(index, fieldname, defvalue);
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setConfig(index, fieldname, defvalue);
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@ -151,8 +151,6 @@ enum eConfigUInt32Values
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CONFIG_UINT32_CREATURE_FAMILY_ASSISTANCE_DELAY,
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CONFIG_UINT32_CREATURE_FAMILY_ASSISTANCE_DELAY,
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CONFIG_UINT32_CREATURE_FAMILY_FLEE_DELAY,
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CONFIG_UINT32_CREATURE_FAMILY_FLEE_DELAY,
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CONFIG_UINT32_WORLD_BOSS_LEVEL_DIFF,
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CONFIG_UINT32_WORLD_BOSS_LEVEL_DIFF,
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CONFIG_UINT32_QUEST_LOW_LEVEL_HIDE_DIFF,
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CONFIG_UINT32_QUEST_HIGH_LEVEL_HIDE_DIFF,
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CONFIG_UINT32_QUEST_DAILY_RESET_HOUR,
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CONFIG_UINT32_QUEST_DAILY_RESET_HOUR,
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CONFIG_UINT32_QUEST_WEEKLY_RESET_WEEK_DAY,
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CONFIG_UINT32_QUEST_WEEKLY_RESET_WEEK_DAY,
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CONFIG_UINT32_QUEST_WEEKLY_RESET_HOUR,
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CONFIG_UINT32_QUEST_WEEKLY_RESET_HOUR,
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@ -198,6 +196,8 @@ enum eConfigInt32Values
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CONFIG_INT32_DEATH_SICKNESS_LEVEL = 0,
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CONFIG_INT32_DEATH_SICKNESS_LEVEL = 0,
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CONFIG_INT32_ARENA_STARTRATING,
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CONFIG_INT32_ARENA_STARTRATING,
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CONFIG_INT32_ARENA_STARTPERSONALRATING,
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CONFIG_INT32_ARENA_STARTPERSONALRATING,
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CONFIG_INT32_QUEST_LOW_LEVEL_HIDE_DIFF,
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CONFIG_INT32_QUEST_HIGH_LEVEL_HIDE_DIFF,
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CONFIG_INT32_VALUE_COUNT
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CONFIG_INT32_VALUE_COUNT
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};
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};
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@ -596,7 +596,6 @@ class World
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void setConfig(eConfigInt32Values index, char const* fieldname, int32 defvalue);
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void setConfig(eConfigInt32Values index, char const* fieldname, int32 defvalue);
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void setConfig(eConfigFloatValues index, char const* fieldname, float defvalue);
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void setConfig(eConfigFloatValues index, char const* fieldname, float defvalue);
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void setConfig(eConfigBoolValues index, char const* fieldname, bool defvalue);
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void setConfig(eConfigBoolValues index, char const* fieldname, bool defvalue);
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void setConfigPos(eConfigUInt32Values index, char const* fieldname, uint32 defvalue);
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void setConfigPos(eConfigFloatValues index, char const* fieldname, float defvalue);
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void setConfigPos(eConfigFloatValues index, char const* fieldname, float defvalue);
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void setConfigMin(eConfigUInt32Values index, char const* fieldname, uint32 defvalue, uint32 minvalue);
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void setConfigMin(eConfigUInt32Values index, char const* fieldname, uint32 defvalue, uint32 minvalue);
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void setConfigMin(eConfigInt32Values index, char const* fieldname, int32 defvalue, int32 minvalue);
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void setConfigMin(eConfigInt32Values index, char const* fieldname, int32 defvalue, int32 minvalue);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11714"
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#define REVISION_NR "11715"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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