diff --git a/src/game/World.cpp b/src/game/World.cpp index d1a07cdaf..4fb965c6f 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -1272,9 +1272,9 @@ void World::SetInitialWorldSettings() m_timers[WUPDATE_SESSIONS].SetInterval(0); m_timers[WUPDATE_WEATHERS].SetInterval(1*IN_MILLISECONDS); m_timers[WUPDATE_AUCTIONS].SetInterval(MINUTE*IN_MILLISECONDS); - m_timers[WUPDATE_UPTIME].SetInterval(m_configUint32Values[CONFIG_UINT32_UPTIME_UPDATE]*MINUTE*IN_MILLISECONDS); + m_timers[WUPDATE_UPTIME].SetInterval(getConfig(CONFIG_UINT32_UPTIME_UPDATE)*MINUTE*IN_MILLISECONDS); //Update "uptime" table based on configuration entry in minutes. - m_timers[WUPDATE_CORPSES].SetInterval(3*HOUR*IN_MILLISECONDS); + m_timers[WUPDATE_CORPSES].SetInterval(20*MINUTE*IN_MILLISECONDS); m_timers[WUPDATE_DELETECHARS].SetInterval(DAY*IN_MILLISECONDS); // check for chars to delete every day //to set mailtimer to return mails every day between 4 and 5 am diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index e00d9650c..42692b17c 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10644" + #define REVISION_NR "10645" #endif // __REVISION_NR_H__